See it live here
This is an experiment on using three.js for a little (silly) storytelling. The original code was written when working with Edouard Reinach for the homepage of Hypractif, which I slightly modified so it can stand on its own as a demo.
This was my first encounter with WebGL 2 years ago, so it can be a good learning resource on achieving interesting results with WebGL without too much technical knowledge.
The mountains model was kindly done by Albert Zablit.
Clone the repo, then :
yarn
or
npm install
npm run dev
npm run build
Reloading the page could pretty much murder your computer fans. This could be due to a version mismatch between the exported model and three.js. I don't have access to the original model, so dead fans it is ... sorry.
For the software, see LICENSE.MD
The model is licensed under the Creative Commons Attribution 4.0 International License.(c) Albert Zablit. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.