This library primarily provides idiomatic bindings and APIs for OpenCV 3.x.
OpenCV (Open Source Computer Vision Library: http://opencv.org) is an open-source BSD-licensed library that includes several hundreds of computer vision algorithms. It's mainly developed in C++. This library provides Rust bindings to access OpenCV functionalities. First, C bindings are created (in native folder); then Rust APIs are constructed atop. Although this manual process seems an inefficient process, it has served me well as a learning experience to both OpenCV and Rust. In terms of OpenCV API coverage, modules and functions are implemented as needed.
Please check out the documentation to see what has been ported. If you have demand for porting specific features, please open an issue, or better create a PR.
Attempts to use rust-bindgen or cpp_to_rust haven't been very successful (I probably haven't tried hard enough). There is another port opencv-rust which generates OpenCV bindings using a Python script (more automated).
Before anything, make sure you have OpenCV 3 installed. If you are using windows, follow this instruction, otherwise read this Introduction to OpenCV to get started.
Then in any Rust project, add this to your Cargo.toml
:
[dependencies]
cv = { git = "https://github.com/nebgnahz/cv-rs.git" }
And add this to your crate:
extern crate cv;
use cv::*;
And then, enjoy the power of OpenCV.
If you'd like to use OpenCV GPU functions, it's inside cv::cuda
. Enable it
with the following code in Cargo.toml
:
[dependencies.cv]
git = "https://github.com/nebgnahz/cv-rs"
features = [ "cuda" ]
All possible features are listed below:
cuda
- for CUDA support, requires installed CUDAtext
- for text recognition support. Requires building from sources, is not included in most package managers by default, e.g. in brewtesseract
- for Tesseract OCR support, requires installed Tesseract
- Installed git.
- Installed CMake x64 (download link).
- Installed Visual Studio 2015 (download link), VS2017 is not supported by nVidia at this moment, don't even try, it won't compile.
- Create directory
C:\opencv
. - Copy
.git
and.windows
folders there (you can run them from thecv-rs
directory itself, but you may encounter an error that paths are too long) - Run powershell console as administrator in
c:\opencv
. - (Optional, skip these steps if you don't need CUDA)
- Download CUDA from official site. Choose
local
package. - Run
PowerShell -NoExit -File .\.windows\msvc_1_install_CUDA.ps1 -FileName path_to_installer
(for example,C:\Users\UserName\Downloads\cuda_9.1.85_win10.exe
).
- Download CUDA from official site. Choose
- Run
PowerShell -NoExit -File (.\.windows\msvc_2_build_OCV.ps1 -EnableCuda $False -Compiler vc15)
(note braces).1
stays for compilation with CUDA,0
for compilation without it. Possible compiler values:vc14
for VS2015/vc15
for VS2017. Caution: CUDA is compatible with VS2015 only - Wait until installation finishes. Now you have properly configured OpenCV.
- Installed git.
- Installed CMake x64 (download link).
- Installed MinGW (download link). Choose architecture
x86_64
during installation.
- Create directory
C:\opencv
. - Copy
.git
and.windows
folders there (you can run them from thecv-rs
directory itself, but you may encounter an error that paths are too long) - Run powershell console as administrator in
c:\opencv
. - Run
PowerShell -NoExit -File .\.windows\mingw_build_OCV.ps1 -MinGWPath "C:\Program Files\mingw-w64\x86_64-7.2.0-posix-seh-rt_v5-rev1\mingw64\bin"
(your path may be different). - Wait until installation finishes. Now you have properly configured OpenCV.
See available examples on how this library might be used.
- Display Image
- Video Capture, optional GPU code
- Face Detection
- Camshift
- HOG Detection, optional GPU code
See the contribute file! PRs highly welcome.
You may also simply open up an issue for feature/porting request.
Small note: If editing the README, please conform to the standard-readme specification.
MIT © Ben Zhang