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Releases: neimex23/AutoSplitterCore

AutoSplitterCore v2.14.1

27 Jan 02:17
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Fixes Changes

Compatibilization with SoulsMemory 1.7.5

  • Added soulmemory_rs_x64.dll and soulmods_x64.dll addons from SoulsSplitter to avoid problem with IGTs and some other functions

For Manual Installings copy paste files on ASC Folder
SoulsMemoryPatch.zip

AutoSplitterCore v2.14.0

11 Jul 00:05
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Features Changes

  • Compatibilization with SoulsMemory 1.7.0
  • 1.12 compatibility
  • Remove non-existent boss 'monstrous dog'
  • Add Elden Ring DLC flags
    -- View all changes on: Release Official
  • If you split on grace 'Uld Palace Ruins' you will have to replace it with 'Lake-Facing Cliffs'

  • Optimizing Code: Change Methods to get info when set a flag on Ds1, ds2 and ds3
    Note: If any flags aren't working contact with me

AutoSplitterCore v2.13.0

17 Dec 19:01
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Features Changes

  • Removed ASL Method to Split (ASL Options and ASLScripts Files)>

Unfortunately, after months of hard work trying to fix the Split method, it is impossible for me to implement it with my current knowledge in LiveSplit.Core, LiveSplit.ScriptableAutoSplit and ASL Language, Implementing this is like trying to know how program compilers work, since it is basically a programming language created from scratch.
So the difficult decision was made to remove it. I recommend using the LiveSplit.HitCounterManagerConnector solution created by Topeterk https://github.com/topeterk/LiveSplit.HitCounterManagerConnector/releases

  • Update .NetFramework project from FrameworkVersion 4.8.0 to 4.8.1
  • Added Support to Dark Souls 2 and Hollow Knight to AutoReset Splits and Flags on New Game
  • Update Celeste Splitter (Dll update .Net Compatibility) and Compatibilization with ASC
  • Update Dishonored and Cuphead Splitter DLL

Fixes

  • Added Summary Option in Profile for AutoResetSplit Option

AutoSplitterCore v2.12.2

25 Aug 20:07
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Fixes

  • Don't Reset flags and timer when AutoReset Split function happens

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AutoSplitterCore v2.12.1

New Feature

  • Introduced the Auto Reset Splits function when starting a new game.
    • Not compatible with: Dark Souls 2, Dishonored, and Hollow Knight.
      This function utilizes In-Game Time (IGT) to enable this feature, which is not available in these games

Thx Dev and Phetri for the idea :)

Fixes

  • Removed unused dependencies.
  • Optimized coding within the IGT functions.

AutoSplitterCore v2.12.1

25 Aug 19:12
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New Feature

  • Introduced the Auto Reset Splits function when starting a new game.
    • Not compatible with: Dark Souls 2, Dishonored, and Hollow Knight.
      This function utilizes In-Game Time (IGT) to enable this feature, which is not available in these games

Thx Dev and Phetri for the idea :)

Fixes

  • Removed unused dependencies.
  • Optimized coding within the IGT functions.

AutoSplitterCore v2.12.0

19 Aug 19:52
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Changes

  • Implemented the inclusion of optional titles for the CustomFlag feature in the games Sekiro, Elden Ring, and Dark Souls 3.
  • Revamped the PracticeMode functionality to address instances where it was not functioning as intended.
  • Resolved the issue causing an "Error 404 - Server Not Found" when attempting to access a new version of SoulMemory.dll.
  • Conducted an update of the SoulMemory dependency to ensure compatibility and optimal performance.

AutoSplitterCore v2.11.0

13 Aug 17:43
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Features

  • Added Optional Titles to Positions in all games
  • Setting ASL Method to Experimental (Not working at all, i still trying to fixed but nothing)

Fixes

  • Update Some dependencies to last version
  • Update Hollow and Dishonored DLLs
  • Update ASL Script of Resident Evil 4 Remake, Resident Evil 8 and Resident Evil 3 Remake.
  • Update LiveSplitCore dependency.
  • Fix some Grammar issues

AutoSplitterCore v2.10.1

01 Jun 01:14
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Fixes

  • Added more catch exceptions to avoid pop-up when a game is closed and SoulMemory is fetching data via ReadMemory.

AutoSplitterCore v2.10.0

28 May 18:40
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Fixes

  • Added Catch exceptions to avoid pop-up when a game is closed and SoulMemory is fetching data via ReadMemory.
  • Decrease 7s to 5s checking process status to avoid access data errors.
  • Fix Autotimer - GameTime for Dark souls 2, don't start or stop correctly when a loading happen

    Friendly Reminder; Dark souls 2 don't have tracking game time to get exact values to give AutoSplitterCore and process it, failing that, the timer is controlled manually when there is a load event

AutoSplitterCore v2.9.1

23 Apr 21:48
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Fixes

  • When Check if a update released in main settings this not show nothing if AutoSplitterCore are last version
  • The file SoulsMemory.dll not passing to main folder on a clean installations on Portable Version
  • The file UpdateScriptASC.bat not passing to main folder on a clean installations on Installer Version