Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

戦況の友軍艦隊支援攻撃対応 #88

Merged
merged 1 commit into from
Mar 1, 2018
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
76 changes: 58 additions & 18 deletions main/logbook/dto/BattleExDto.java
Original file line number Diff line number Diff line change
Expand Up @@ -258,6 +258,10 @@ public static class Phase {
@Tag(101)
private final boolean isNightToDay;

/** 友軍艦隊支援か?*/
@Tag(104)
private final boolean isFriendFleet;

/** 支援攻撃のタイプ */
@Tag(7)
private String supportType;
Expand Down Expand Up @@ -308,6 +312,8 @@ public static class Phase {
private List<BattleAtackDto> hougeki_n_1 = null;
@Tag(103)
private List<BattleAtackDto> hougeki_n_2 = null;
@Tag(105)
private List<BattleAtackDto> hougeki_f = null;

@Tag(30)
private final String json;
Expand All @@ -334,6 +340,10 @@ public Phase(BattleExDto battle, JsonObject object, BattlePhaseKind kind,
this.kind = kind;
this.isNight = kind.isNight();

// 友軍艦隊支援か?
this.isFriendFleet = (object.containsKey("api_friendly_battle")
? true : false);

this.nowFriendHp = beforeFriendHp.clone();
this.nowEnemyHp = beforeEnemyHp.clone();
this.nowFriendHpCombined = isFriendCombined ? beforeFriendHpCombined.clone() : null;
Expand Down Expand Up @@ -484,6 +494,15 @@ else if (support_air != null) {
JsonUtils.getJsonObject(object, "api_hougeki3"),
kind.isHougeki3Second(), this.isEnemySecond);

if (this.isFriendFleet) {
JsonObject FriendObj = JsonUtils.getJsonObject(object, "api_friendly_battle");
this.hougeki_f = BattleAtackDto.makeHougeki(baseidx, battle.friendSecondBase,
JsonUtils.getJsonObject(FriendObj, "api_hougeki"),
false, false);
}



// 雷撃
this.raigeki = BattleAtackDto.makeRaigeki(baseidx, battle.friendSecondBase,
JsonUtils.getJsonObject(object, "api_raigeki"),
Expand All @@ -492,26 +511,32 @@ else if (support_air != null) {
// ダメージを反映 //

if (this.airBaseInjection != null)
this.doAtack(this.airBaseInjection.atacks, battle.friendSecondBase);
this.doAtack(this.airBaseInjection.atacks, battle.friendSecondBase, this.isFriendFleet);
if (this.airBase != null)
for (AirBattleDto attack : this.airBase)
this.doAtack(attack.atacks, battle.friendSecondBase);
this.doAtack(attack.atacks, battle.friendSecondBase, this.isFriendFleet);
if (this.airInjection != null)
this.doAtack(this.airInjection.atacks, battle.friendSecondBase);
this.doAtack(this.airInjection.atacks, battle.friendSecondBase, this.isFriendFleet);
if (this.air != null)
this.doAtack(this.air.atacks, battle.friendSecondBase);
this.doAtack(this.support, battle.friendSecondBase);
this.doAtack(this.air.atacks, battle.friendSecondBase, this.isFriendFleet);
this.doAtack(this.support, battle.friendSecondBase, this.isFriendFleet);
if (this.air2 != null)
this.doAtack(this.air2.atacks, battle.friendSecondBase);
this.doAtack(this.openingTaisen, battle.friendSecondBase);
this.doAtack(this.opening, battle.friendSecondBase);
this.doAtack(this.hougeki_n_1, battle.friendSecondBase);
this.doAtack(this.hougeki_n_2, battle.friendSecondBase);
this.doAtack(this.hougeki, battle.friendSecondBase);
this.doAtack(this.hougeki1, battle.friendSecondBase);
this.doAtack(this.raigeki, battle.friendSecondBase);
this.doAtack(this.hougeki2, battle.friendSecondBase);
this.doAtack(this.hougeki3, battle.friendSecondBase);
this.doAtack(this.air2.atacks, battle.friendSecondBase, this.isFriendFleet);
this.doAtack(this.openingTaisen, battle.friendSecondBase, this.isFriendFleet);
this.doAtack(this.opening, battle.friendSecondBase, this.isFriendFleet);
this.doAtack(this.hougeki_n_1, battle.friendSecondBase, this.isFriendFleet);
this.doAtack(this.hougeki_n_2, battle.friendSecondBase, this.isFriendFleet);
this.doAtack(this.hougeki1, battle.friendSecondBase, this.isFriendFleet);
this.doAtack(this.raigeki, battle.friendSecondBase, this.isFriendFleet);
this.doAtack(this.hougeki2, battle.friendSecondBase, this.isFriendFleet);
this.doAtack(this.hougeki3, battle.friendSecondBase, this.isFriendFleet);
if (isFriendFleet) {
// 1つのjsonファイルの中に友軍艦隊の砲撃と自艦隊の砲撃の2つの処理が存在する場合
this.doAtack(this.hougeki_f, battle.friendSecondBase, this.isFriendFleet);
this.doAtack(this.hougeki, battle.friendSecondBase, false);
} else {
this.doAtack(this.hougeki, battle.friendSecondBase, this.isFriendFleet);
}

this.json = object.toString();
}
Expand Down Expand Up @@ -738,30 +763,45 @@ else if ((numStartFships > 1) && ((numStartFships - 1) == friendSunk)) {
}

// ダメージを反映
private void doAtack(List<BattleAtackDto> seq, int friendSecondBase) {
private void doAtack(List<BattleAtackDto> seq, int friendSecondBase, boolean isFF) {
if (seq == null)
return;

for (BattleAtackDto dto : seq) {
for (int i = 0; i < dto.target.length; ++i) {
int target = dto.target[i];
int damage = dto.damage[i];
if (dto.friendAtack) {
// 自艦隊から敵艦隊への攻撃
if ((dto.friendAtack == true) && (isFF == false)) {
if (target < ENEMY_SECOND_BASE) {
this.nowEnemyHp[target] -= damage;
}
else {
this.nowEnemyHpCombined[target - ENEMY_SECOND_BASE] -= damage;
}
}
else {
// 友軍艦隊から敵艦隊への攻撃
else if ((dto.friendAtack == true) && (isFF == true)) {
if (target < ENEMY_SECOND_BASE) {
this.nowEnemyHp[target] -= damage;
}
else {
this.nowEnemyHpCombined[target - ENEMY_SECOND_BASE] -= damage;
}
}
// 敵艦隊から自艦隊への攻撃
else if ((dto.friendAtack == false) && (isFF == false)) {
if (target < friendSecondBase) {
this.nowFriendHp[target] -= damage;
}
else {
this.nowFriendHpCombined[target - friendSecondBase] -= damage;
}
}
// 敵艦隊から友軍艦隊への攻撃は、それを反映させる値がないため無視する
else if ((dto.friendAtack == false) && (isFF == true)) {
}

}
}
}
Expand Down