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The library provides an implementation of standard C and C++ library functions, such that their inputs are UTF-8--aware on Windows without requiring the Wide API.

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NoWide

Linux/GCC Windows/MSVC Binaries
Travis CI Appveyor CI MSVC 2013 32-Bit/64-Bit
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NoWide is a library originally implemented by Artyom Beilis that makes cross-platform, Unicode-aware programming easier.

The library provides an implementation of standard C and C++ library functions, such that their inputs are UTF-8--aware on Windows without requiring to use Wide API.


Rationale

The Problem

Consider a simple application that splits a big file into chunks, such that they can be sent by email. It requires doing a few very simple tasks:

  • Access Command-Line Arguments
  • Open Input File
  • Open Output Files
  • Possibly Remove Output Files During Rollback
  • Print Progress Report In Console

Unfortunately, it is impossible to implement this task in simple, standard C++. Why? Well, what happens when the filename being used in those operations contains non-ASCII characters?

On modern POSIX systems (Linux, Mac OSX, Solaris, BSD), filenames are internally encoded in UTF-8. On such systems, the program reads the UTF-8 filenames from argv[] and simply pass them verbatim to the needed classes and functions (std::fstream, std::remove, std::cout, etc.).

Windows, though, is not so simple. Windows uses UTF-16 internally. UTF-16 cannot fit into a simple char. This means a Unicode filename simply cannot be passed via the normal argv[] and such files cannot be opened or manipulated via the standard C and C++ APIs. Instead, the Microsoft-specific APIs and extensions would need to be used to handle such a program.

Normally, you'd need to write any code dealing with filenames twice: once for Windows and then again for all other platforms. This makes writing portable code a challenge even for such simple programs.

The Solution

NoWide implements drop-in replacement functions for various C and C++ standard library functions in the nowide namespace rather than std. On Windows, these functions will translate between UTF-8 and UTF-16 where needed and present a solely UTF-8 interface for you to program against that will work anywhere. On other platforms, the functions are simply aliases to the corresponding standard library function.

The library provides:

  • Easy to use functions for converting between UTF-8 and UTF-16.
  • A helper class to access UTF-8 argc, argc and env.
  • UTF-8--Aware Implementations:
    • <cstdio> Functions:
      • fopen
      • freopen
      • remove
      • rename
    • <cstdlib> Functions:
      • system
      • getenv
      • setenv
      • unsetenv
      • putenv
    • <fstream> Functions:
      • filebuf
      • fstream
      • ofstream
      • ifstream
    • <iostream> Functions:
      • cout
      • cerr
      • clog
      • cin

Why not use a wide API everywhere?

The trouble is wchar_t isn't portable. It could be 1, 2, or 4 bytes and there is no specific encoding it should be in. Additionally, the standard library only provides narrow functions when dealing with the OS (e.g. there is no fopen(wchar_t) in the standard). We determined it would be better to try and stick closely to the C and C++ standards rather than implement wide function variants everywhere as Microsoft does.

For further reading, see UTF-8 Everywhere.


Usage

IMPORTANT: If you are using MSVC and a dynamic/shared build of NoWide, you will need to define the NOWIDE_DLL symbol prior to including the NoWide headers so the functions are decorated with __declspec(dllimport) as needed. This is not required if using a static library or MinGW/GCC.

To use the library, you need to do to include the <nowide/*> headers instead of the standard ones and then call the functions using the nowide namespace instead of std.

For example, this is a naïve file line counter that cannot handle Unicode:

#include <fstream>
#include <iostream>

int main(int argc,char **argv)
{
    if(argc!=2) {
        std::cerr << "Usage: file_name" << std::endl;
        return 1;
    }

    std::ifstream f(argv[1]);
    if(!f) {
        std::cerr << "Can't open a file " << argv[1] << std::endl;
        return 1;
    }
    int total_lines = 0;
    while(f) {
        if(f.get() == '\n')
            total_lines++;
    }
    f.close();
    std::cout << "File " << argv[1] << " has " << total_lines << " lines"
	        << std::endl;
    return 0;
}

To make this program handle Unicode properly we make the following changes:

#include <nowide/args.hpp>
#include <nowide/fstream.hpp>
#include <nowide/iostream.hpp>

int main(int argc,char **argv)
{
    nowide::args a(argc,argv); // UTF-8
    if(argc!=2) {
        nowide::cerr << "Usage: file_name" << std::endl; // UTF-8
        return 1;
    }

    nowide::ifstream f(argv[1]); // UTF-8
    if(!f) {
        nowide::cerr << "Can't open a file " << argv[1] << std::endl; // UTF-8
        return 1;
    }
    int total_lines = 0;
    while(f) {
        if(f.get() == '\n')
            total_lines++;
    }
    f.close();
    nowide::cout << "File " << argv[1] << " has " << total_lines << " lines"
	        << std::endl; // UTF-8
    return 0;
}

This simple and straightforward approach helps writing Unicode-aware programs.

Interacting With Wide APIs

Of course, the above cannot cover every use-case. There may be a Wide API that you need to work with at some point -- either a Microsoft API or a custom external one. When dealing with such APIs, use the nowide::widen and nowide::narrow functions to convert to/from UTF-8 at the point of use.

For Example:

CopyFileW( nowide::widen(existing_file).c_str(),
           nowide::widen(new_file).c_str(),
           TRUE);

These functions allocate normal std::strings, but you may want to allocate the string on the stack for particularly short strings. To do this, the nowide::basic_stackstring class can be used.

nowide::basic_stackstring<wchar_t,char,64> wexisting_file, wnew_file;
if(!wexisting_file.convert(existing_file) || !wnew_file.convert(new_file))
    return -1;     // invalid UTF-8
CopyFileW(wexisting_file.c_str(), wnew_file.c_str(), TRUE);

The following typedefs are also provided for convenience:

  • stackstring: narrows wchar_t to char; holds 256 characters.
  • wstackstring: widens char_t to wchar; holds 256 characters.
  • short_stackstring: narrows wchar_t to char; holds 16 characters.
  • wshort_stackstring: widens char_t to wchar; holds 16 characters.

These types will fall back to heap-based allocation if the string does not fit into the specified stack space.

<windows.h>

The library does not include <windows.h> in order to prevent namespace pollution. The library rather defines the prototypes to the needed Win32 API functions.

You may request to use the actual <windows.h> anyways by setting defining the NOWIDE_USE_WINDOWS_H symbol before including any NoWide headers.


Building Source

You will need a standard build environment for your platform (i.e. GCC, Xcode/Clang, MinGW, MSVC, etc.) as well as the following tools:

  • CMake 2.8+
  • Doxygen (Optional; For Documentation)
    • GraphViz/Dot (Class Diagrams)
    • HTML Help Workshop (CHM Documentation)
    • PDFLaTeX (PDF Documentation)

Compilation steps are bog-standard for a CMake project:

mkdir build
cd build
cmake ..
make && make test

Optionally, to install:

make install

About

The library provides an implementation of standard C and C++ library functions, such that their inputs are UTF-8--aware on Windows without requiring the Wide API.

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