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Update User_Settings.cs
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saszer committed May 18, 2022
1 parent a397b49 commit 7ca150f
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Runtime/Internal/User_Settings.cs
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,7 @@ private void OnEnable()
/// <param name="destroyAtEnd"> Optional bool parameter can set to false to avoid Spawned GameObject being destroyed after the Api process is complete. </param>
public static User_Settings Initialize(bool destroyAtEnd = true)
{
var _this = new GameObject("Port Initialize").AddComponent<User_Settings>();
var _this = new GameObject("Port Initialize | Delete:" + destroyAtEnd).AddComponent<User_Settings>();
_this.destroyAtEnd = destroyAtEnd;
_this.onEnable = false;
_this.debugErrorLog = false;
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