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Releases: ngld/OverlayPlugin

OverlayPlugin 0.10.1

14 Nov 06:27
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OverlayPlugin 0.10.1 Pre-release
Pre-release
  • Fixed hotkeys
  • Limited update check to once per day
  • Properly implemented behavior for mouse cursors leaving an overlay (elements should no longer be stuck in a hovered state if they were the last thing the cursor touched before leaving the overlay)

Please let me know if you find any bugs, either here or on the FFXIV ACT Discord.

The .7z and .zip downloads are identical. Just different archive formats. Download whichever is easier for you to extract.

Some notes for new users:

  • Make sure you disable the old OverlayPlugin and restart ACT before adding this plugin.
  • Don't overwrite the old OverlayPlugin with this one, extract the archive into a new folder.
  • If you get a message complaining about a missing CefSharp.Core.dll, make sure you have the MS Visual C++ Redistributable for Visual Studio 2019 installed.
  • Make sure no OverlayPlugin*.dll or HtmlRenderer.dll files are in your ACT folder.

OverlayPlugin 0.10.0

14 Nov 02:44
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OverlayPlugin 0.10.0 Pre-release
Pre-release
  • Added EnmityEventSource and enmity overlays (@quisquous)
  • Updated cutscene detection for 5.11
  • Made overlay auto-hide more reliable
  • Fixed a bug that caused WebSocket overlays not to update if they connected during ACT startup
  • Hopefully fixed an issue with high DPI displays

Please let me know if you find any bugs, either here or on the FFXIV ACT Discord.
The .7z and .zip downloads are identical. Just different archive formats. Download whichever is easier for you to extract.

Some notes for new users:

  • Make sure you disable the old OverlayPlugin and restart ACT before adding this plugin.
  • Don't overwrite the old OverlayPlugin with this one, extract the archive into a new folder.
  • If you get a message complaining about a missing CefSharp.Core.dll, make sure you have the MS Visual C++ Redistributable for Visual Studio 2019 installed.
  • Make sure no OverlayPlugin*.dll or HtmlRenderer.dll files are in your ACT folder.

OverlayPlugin 0.9.2

05 Nov 00:02
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OverlayPlugin 0.9.2 Pre-release
Pre-release
  • Local files with parameters (file://...?param=value) are now properly loaded after an ACT restart.
  • The logic to automatically add and remove ?HOST_PORT= for the ACTWS shim has been improved.
  • A potential startup crash has been fixed.
  • Chinese translations were updated.

Please let me know if you find any bugs, either here or on the FFXIV ACT Discord.
The .7z and .zip downloads are identical. Just different archive formats. Download whichever is easier for you to extract.

Some notes for new users:

  • Make sure you disable the old OverlayPlugin and restart ACT before adding this plugin.
  • Don't overwrite the old OverlayPlugin with this one, extract the archive into a new folder.
  • If you get a message complaining about a missing CefSharp.Core.dll, make sure you have the MS Visual C++ Redistributable for Visual Studio 2019 installed.
  • Make sure no OverlayPlugin*.dll or HtmlRenderer.dll files are in your ACT folder.

OverlayPlugin 0.9.1

02 Nov 04:22
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OverlayPlugin 0.9.1 Pre-release
Pre-release
  • Right clicking an overlay no longer opens a context menu.
  • Ctrl, Alt and Shift keys are now properly handled when interacting with an overlay.
  • Added the missing common.js to the resources folder. This fixes the included default overlay.
  • The URL field now automatically updates if the overlay redirects to a different page.
  • Clicking the Reload Overlay button immediately after entering a URL no longer aborts the page load.
  • Sometimes the update prompt failed with an exception due to being executed on the wrong thread. This has been resolved.
  • Improved addon loading. This should fix an issue where Cactbot didn't work if high DPI compatibility was enabled.

Please let me know if you find any bugs, either here or on the FFXIV ACT Discord.
The .7z and .zip downloads are identical. Just different archive formats. Download whichever is easier for you to extract.

Some notes for new users:

  • Make sure you disable the old OverlayPlugin and restart ACT before adding this plugin.
  • Don't overwrite the old OverlayPlugin with this one, extract the archive into a new folder.
  • If you get a message complaining about a missing CefSharp.Core.dll, make sure you have the MS Visual C++ Redistributable for Visual Studio 2019 installed.
  • Make sure no OverlayPlugin*.dll or HtmlRenderer.dll files are in your ACT folder.

OverlayPlugin 0.9.0

30 Oct 01:29
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OverlayPlugin 0.9.0 Pre-release
Pre-release

This release contains a bunch of bug fixes and a few new features:

  • Cutscene detection has been fixed for 5.1.
  • If you restored a minimized window, the overlays weren't automatically hidden. (#11, Thanks @xeropresence !)
  • A bug that caused an exception after the initial CEF installation was fixed.
  • The overlay API caches certain events and sends them once an overlay loads so they immediately get the current zone, etc. (only works with overlays using the new API)
  • PartyChanged has been added as an event. This allows overlays to access the current party list. (#17, Thanks @quisquous !)
  • Chinese translations have been added (#18, Thanks @ShadyWhite !)
    If anyone else wants to translate OverlayPlugin, submit a PR that adds the necessary translations to translations.json or open a ticket if you have questions.

Please let me know if you find any bugs, either here or on the FFXIV ACT Discord.
The .7z and .zip downloads are identical. Just different archive formats. Download whichever is easier for you to extract.

Some notes for new users:

  • Make sure you disable the old OverlayPlugin and restart ACT before adding this plugin.
  • Don't overwrite the old OverlayPlugin with this one, extract the archive into a new folder.
  • If you get a message complaining about a missing CefSharp.Core.dll, make sure you have the MS Visual C++ Redistributable for Visual Studio 2019 installed.
  • Make sure no OverlayPlugin*.dll or HtmlRenderer.dll files are in your ACT folder.

OverlayPlugin 0.8.1

17 Oct 14:15
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OverlayPlugin 0.8.1 Pre-release
Pre-release

This release fixes a few issues and brings a couple of nice new features:

  • Fixed an issue that slowed down log imports in ACT. Import speed should now be on par with OverlayPlugin 0.3.4.0.
  • Improved the global hotkey logic. Hotkeys are now effective immediately (you no longer need to restart ACT) and you can use the same hotkey for multiple overlays.
  • In the overlay settings there's a new option that allows you to force the overlay's background to be white. This should help you find completly transparent overlays and resize overlays if for some reason the resize handle is invisible.
  • There's a new option to hide overlays automatically during cutscenes.
  • The update dialog now displays release notes.
  • A rare issue that could cause issues during startup has been resolved. ("Collection was modified" exception during event subscription)
  • Overlays can now accept focus and keyboard input by calling OverlayPluginApi.setAcceptFocus(true);.
  • A new OnlineStatusChanged event has been added. This event provides online status updates of nearby players.

Please let me know if you find any bugs, either here or on the FFXIV ACT Discord.
The .7z and .zip downloads are identical. Just different archive formats. Download whichever is easier for you to extract.

Some notes for new users:

  • Make sure you disable the old OverlayPlugin and restart ACT before adding this plugin.
  • Don't overwrite the old OverlayPlugin with this one, extract the archive into a new folder.
  • If you get a message complaining about a missing CefSharp.Core.dll, make sure you have the MS Visual C++ Redistributable for Visual Studio 2019 installed.
  • Make sure no OverlayPlugin*.dll or HtmlRenderer.dll files are in your ACT folder.

OverlayPlugin 0.7.2

15 Oct 02:43
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OverlayPlugin 0.7.2 Pre-release
Pre-release

This release fixes two bugs:

  • If sorting was disabled (set to None), the OverlayPlugin log sometimes showed a System.Collections.Generic.KeyNotFoundException exception.
  • If the CEF download is interrupted, it was aborted. Now the plugin tries to resume the download which should allow it to eventually finish.

I've added a few additional checks to the plugin startup:

  • If an old OverlayPlugin version is detected, the plugin warns about this fact and (if possible) points the user to the problematic file.
  • If the MSVCRT is missing, the plugin notices the user and tries to install it. This hasn't been tested. Please report any issues and install it manually (by clicking this link) instead.

Please let me know if you find any bugs, either here or on the FFXIV ACT Discord.
The .7z and .zip downloads are identical. Just different archive formats. Download whichever is easier for you to extract.

Some notes for new users:

  • Make sure you disable the old OverlayPlugin and restart ACT before adding this plugin.
  • Don't overwrite the old OverlayPlugin with this one, extract the archive into a new folder.
  • If you get a message complaining about a missing CefSharp.Core.dll, make sure you have the MS Visual C++ Redistributable for Visual Studio 2019 installed.
  • Make sure no OverlayPlugin*.dll or HtmlRenderer.dll files are in your ACT folder.

OverlayPlugin 0.7.1

12 Oct 06:49
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OverlayPlugin 0.7.1 Pre-release
Pre-release

This release fixes only a few bugs:

  • The initial CEF download failed if the user's temporary directory and AppData were on different drives.
  • In some situations MiniParseEventSource would throw exceptions if sorting was enabled.
  • The sorting settings for MiniParseEventSource displayed an empty selection for the sort key setting if "None" was selected.

Please let me know if you find any bugs, either here or on the FFXIV ACT Discord.
I think this is the first time that the new updater can be used. I'm looking forward to feedback / bug reports on how that worked. ^^

Some notes for new users:

  • Make sure you disable the old OverlayPlugin and restart ACT before adding this plugin.
  • Don't overwrite the old OverlayPlugin with this one, extract the archive into a new folder.
  • If you get a message complaining about a missing CefSharp.Core.dll, make sure you have the MS Visual C++ Redistributable for Visual Studio 2019 installed.
  • Make sure no OverlayPlugin*.dll or HtmlRenderer.dll files are in your ACT folder.

OverlayPlugin 0.7.0

27 Sep 06:18
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OverlayPlugin 0.7.0 Pre-release
Pre-release

Fixed issues:

  • The MiniParse EventSource config wasn't loaded (#7)
  • SendCharName wasn't sent correctly for ACTWS shim overlays.
    This caused MopiMopi to display YOU instead of your character name. If you were running it over WebSocket, you were unaffected by this issue.

New features:

  • OverlayPlugin now has an updater. You can check manually for updates or have it check each time you start ACT.
  • The CEF files are now split from the main plugin archive. OverlayPlugin will automatically download the correct files when necessary. This avoids the whole x86 vs x64 confusion and makes updates easier since you just have to download the much smaller plugin archive.
  • Browser crashes are logged and (if enabled) will be automatically uploaded so I can take a look and investigate.

Please let me know if you find any bugs, either here or on the FFXIV ACT Discord.

OverlayPlugin 0.6.0

22 Sep 22:07
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OverlayPlugin 0.6.0 Pre-release
Pre-release
  • If "Automatically hide overlays" enabled, overlays will now immediately become visible or hide when you switch between the game and other windows. This also uses less CPU resources than the old implementation. Thanks a lot to @xeropresence (#5)
  • Crashed browser processes will be automatically restarted.
  • Configuration handling has been improved. Your settings should now survive all future updates and new addons. Previously, your settings were lost if for some reason a part could not be read (i.e. if you disabled an addon like Cactbot).
  • New event types were added:
    • ACTWS: Chat, ChangeZone, SendCharName
    • OverlayPlugin: LogLine, ChangeZone, ChangePrimaryPlayer

With these changes, we can now run SkillDisplay on OverlayPlugin with the ACTWS shim (in addition to the previously mentioned overlays).

Please let me know if you find any bugs, either here or on the FFXIV ACT Discord.

As always, the x64 file is for 64bit Windows (which you most likely have) and x86 is for 32bit Windows (you'll notice that you have this by the fact that you can't run FFXIV in DX 11 mode).
Please don't get those mixed up.