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esp32-minecraft-server

this is an open source implementation of the minecraft server to be run on a esp32.

prerequisites

  • esp32
  • pc with platformio installed on your favourite IDE

how-to

  1. edit the file include/config_edit_me.h with your WiFi credentials
  2. rename the file to config.h
  3. you're ready to compile, upload and enjoy!

gameplay screenshots

alt text alt text alt text alt text

TODO

  • ✅ better way to buffer data and auto packet length calculation
  • ✅ general cleanup
  • parse more packets sent from the client
  • maybe add specific blocks for hardware interaction?
  • ✅ (8 bits per block now) better way of storing chunks
  • support psram for greater room for more chunks and players
  • save game progress
  • maybe support more protocols? (takes a lor of effort)
  • better client handling

known issues

  • sometimes when a client disconnects it may take several packets for the server to notice
  • players with same username can join
  • if you fall in the void you'll keep falling until the client eventually crashes