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This is a Computer Networking based client-server tic-tac-toe game which uses sockets and ports. The game displays 3X3 grid with labels at both ends, and can be played from remote locations. After the final result, the host has the privilege to ask for a rematch which the client may or may not accept.
nishantt007/Networking_tic-tac-toe
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This is a Computer Networking based client-server tic-tac-toe game which uses sockets and ports. The game displays 3X3 grid with labels at both ends, and can be played from remote locations. After the final result, the host has the privilege to ask for a rematch which the client may or may not accept.
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