I made a tutorial that teaches how to create this system and how it works, you are welcome to check it on this link
this project is a part of a series of free projects im releasing for free for everyone This is an experiment with curves and polar coordinates, I tried to create an interesting animation by animating the U, V, or Radius components of the Polar Coordinates
The curves were created in a for() loop inside Point VOP, in every loop, each point would sample a Curl noise, add it to its current position and add a new point in said position.
Afterward, I would normalize the Position attribute, convert it to polar coordinates, add the world and polar position together, while animating the world position.
Full Node Tree:
I share my personal projects for free with everyone.
You are welcome to explore all of them here