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Polar Trail

I made a tutorial that teaches how to create this system and how it works, you are welcome to check it on this link

this project is a part of a series of free projects im releasing for free for everyone This is an experiment with curves and polar coordinates, I tried to create an interesting animation by animating the U, V, or Radius components of the Polar Coordinates

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The curves were created in a for() loop inside Point VOP, in every loop, each point would sample a Curl noise, add it to its current position and add a new point in said position.

Afterward, I would normalize the Position attribute, convert it to polar coordinates, add the world and polar position together, while animating the world position.

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I share my personal projects for free with everyone.

You are welcome to explore all of them here

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