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use keepalive agent on node 0.11+ impl
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TESTS = test/*.js | ||
TESTS = test/*.test.js | ||
REPORTER = spec | ||
TIMEOUT = 20000 | ||
MOCHA_OPTS = | ||
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// Copyright Joyent, Inc. and other Node contributors. | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a | ||
// copy of this software and associated documentation files (the | ||
// "Software"), to deal in the Software without restriction, including | ||
// without limitation the rights to use, copy, modify, merge, publish, | ||
// distribute, sublicense, and/or sell copies of the Software, and to permit | ||
// persons to whom the Software is furnished to do so, subject to the | ||
// following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included | ||
// in all copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | ||
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | ||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | ||
// USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
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// copy from https://github.com/joyent/node/blob/master/lib/_http_agent.js | ||
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var net = require('net'); | ||
var url = require('url'); | ||
var util = require('util'); | ||
var EventEmitter = require('events').EventEmitter; | ||
// var ClientRequest = require('_http_client').ClientRequest; | ||
// var debug = util.debuglog('http'); | ||
var ClientRequest = require('http').ClientRequest; | ||
var debug; | ||
if (process.env.NODE_DEBUG && /agentkeepalive/.test(process.env.NODE_DEBUG)) { | ||
debug = function (x) { | ||
console.error.apply(console, arguments); | ||
}; | ||
} else { | ||
debug = function () { }; | ||
} | ||
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// New Agent code. | ||
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// The largest departure from the previous implementation is that | ||
// an Agent instance holds connections for a variable number of host:ports. | ||
// Surprisingly, this is still API compatible as far as third parties are | ||
// concerned. The only code that really notices the difference is the | ||
// request object. | ||
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// Another departure is that all code related to HTTP parsing is in | ||
// ClientRequest.onSocket(). The Agent is now *strictly* | ||
// concerned with managing a connection pool. | ||
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function Agent(options) { | ||
if (!(this instanceof Agent)) | ||
return new Agent(options); | ||
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EventEmitter.call(this); | ||
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var self = this; | ||
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self.defaultPort = 80; | ||
self.protocol = 'http:'; | ||
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self.options = util._extend({}, options); | ||
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// don't confuse net and make it think that we're connecting to a pipe | ||
self.options.path = null; | ||
self.requests = {}; | ||
self.sockets = {}; | ||
self.freeSockets = {}; | ||
self.keepAliveMsecs = self.options.keepAliveMsecs || 1000; | ||
self.keepAlive = self.options.keepAlive || false; | ||
self.maxSockets = self.options.maxSockets || Agent.defaultMaxSockets; | ||
self.maxFreeSockets = self.options.maxFreeSockets || 256; | ||
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self.on('free', function(socket, options) { | ||
var name = self.getName(options); | ||
debug('agent.on(free)', name); | ||
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if (!socket.destroyed && | ||
self.requests[name] && self.requests[name].length) { | ||
self.requests[name].shift().onSocket(socket); | ||
if (self.requests[name].length === 0) { | ||
// don't leak | ||
delete self.requests[name]; | ||
} | ||
} else { | ||
// If there are no pending requests, then put it in | ||
// the freeSockets pool, but only if we're allowed to do so. | ||
var req = socket._httpMessage; | ||
if (req && | ||
req.shouldKeepAlive && | ||
!socket.destroyed && | ||
self.options.keepAlive) { | ||
var freeSockets = self.freeSockets[name]; | ||
var freeLen = freeSockets ? freeSockets.length : 0; | ||
var count = freeLen; | ||
if (self.sockets[name]) | ||
count += self.sockets[name].length; | ||
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if (count >= self.maxSockets || freeLen >= self.maxFreeSockets) { | ||
self.removeSocket(socket, options); | ||
socket.destroy(); | ||
} else { | ||
freeSockets = freeSockets || []; | ||
self.freeSockets[name] = freeSockets; | ||
socket.setKeepAlive(true, self.keepAliveMsecs); | ||
socket.unref(); | ||
socket._httpMessage = null; | ||
self.removeSocket(socket, options); | ||
freeSockets.push(socket); | ||
} | ||
} else { | ||
self.removeSocket(socket, options); | ||
socket.destroy(); | ||
} | ||
} | ||
}); | ||
} | ||
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util.inherits(Agent, EventEmitter); | ||
exports.Agent = Agent; | ||
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Agent.defaultMaxSockets = Infinity; | ||
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Agent.prototype.createConnection = net.createConnection; | ||
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// Get the key for a given set of request options | ||
Agent.prototype.getName = function(options) { | ||
var name = ''; | ||
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if (options.host) | ||
name += options.host; | ||
else | ||
name += 'localhost'; | ||
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name += ':'; | ||
if (options.port) | ||
name += options.port; | ||
name += ':'; | ||
if (options.localAddress) | ||
name += options.localAddress; | ||
name += ':'; | ||
return name; | ||
}; | ||
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Agent.prototype.addRequest = function(req, options) { | ||
// Legacy API: addRequest(req, host, port, path) | ||
if (typeof options === 'string') { | ||
options = { | ||
host: options, | ||
port: arguments[2], | ||
path: arguments[3] | ||
}; | ||
} | ||
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var name = this.getName(options); | ||
if (!this.sockets[name]) { | ||
this.sockets[name] = []; | ||
} | ||
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var freeLen = this.freeSockets[name] ? this.freeSockets[name].length : 0; | ||
var sockLen = freeLen + this.sockets[name].length; | ||
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if (freeLen) { | ||
// we have a free socket, so use that. | ||
var socket = this.freeSockets[name].shift(); | ||
debug('have free socket'); | ||
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// don't leak | ||
if (!this.freeSockets[name].length) | ||
delete this.freeSockets[name]; | ||
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socket.ref(); | ||
req.onSocket(socket); | ||
this.sockets[name].push(socket); | ||
} else if (sockLen < this.maxSockets) { | ||
debug('call onSocket', sockLen, freeLen); | ||
// If we are under maxSockets create a new one. | ||
req.onSocket(this.createSocket(req, options)); | ||
} else { | ||
debug('wait for socket'); | ||
// We are over limit so we'll add it to the queue. | ||
if (!this.requests[name]) { | ||
this.requests[name] = []; | ||
} | ||
this.requests[name].push(req); | ||
} | ||
}; | ||
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Agent.prototype.createSocket = function(req, options) { | ||
var self = this; | ||
options = util._extend({}, options); | ||
options = util._extend(options, self.options); | ||
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options.servername = options.host; | ||
if (req) { | ||
var hostHeader = req.getHeader('host'); | ||
if (hostHeader) { | ||
options.servername = hostHeader.replace(/:.*$/, ''); | ||
} | ||
} | ||
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var name = self.getName(options); | ||
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debug('createConnection', name, options); | ||
var s = self.createConnection(options); | ||
if (!self.sockets[name]) { | ||
self.sockets[name] = []; | ||
} | ||
this.sockets[name].push(s); | ||
debug('sockets', name, this.sockets[name].length); | ||
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function onFree() { | ||
self.emit('free', s, options); | ||
} | ||
s.on('free', onFree); | ||
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function onClose(err) { | ||
debug('CLIENT socket onClose'); | ||
// This is the only place where sockets get removed from the Agent. | ||
// If you want to remove a socket from the pool, just close it. | ||
// All socket errors end in a close event anyway. | ||
self.removeSocket(s, options); | ||
} | ||
s.on('close', onClose); | ||
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function onRemove() { | ||
// We need this function for cases like HTTP 'upgrade' | ||
// (defined by WebSockets) where we need to remove a socket from the | ||
// pool because it'll be locked up indefinitely | ||
debug('CLIENT socket onRemove'); | ||
self.removeSocket(s, options, 'agentRemove'); | ||
s.removeListener('close', onClose); | ||
s.removeListener('free', onFree); | ||
s.removeListener('agentRemove', onRemove); | ||
} | ||
s.on('agentRemove', onRemove); | ||
return s; | ||
}; | ||
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Agent.prototype.removeSocket = function(s, options) { | ||
var name = this.getName(options); | ||
debug('removeSocket', name, 'destroyed:', s.destroyed); | ||
var sets = [this.sockets]; | ||
if (s.destroyed) { | ||
// If the socket was destroyed, we need to remove it from the free buffers. | ||
sets.push(this.freeSockets); | ||
} | ||
sets.forEach(function(sockets) { | ||
if (sockets[name]) { | ||
var index = sockets[name].indexOf(s); | ||
if (index !== -1) { | ||
sockets[name].splice(index, 1); | ||
if (sockets[name].length === 0) { | ||
// don't leak | ||
delete sockets[name]; | ||
} | ||
} | ||
} | ||
}); | ||
if (this.requests[name] && this.requests[name].length) { | ||
debug('removeSocket, have a request, make a socket'); | ||
var req = this.requests[name][0]; | ||
// If we have pending requests and a socket gets closed make a new one | ||
this.createSocket(req, options).emit('free'); | ||
} | ||
}; | ||
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Agent.prototype.destroy = function() { | ||
var sets = [this.freeSockets, this.sockets]; | ||
sets.forEach(function(set) { | ||
Object.keys(set).forEach(function(name) { | ||
set[name].forEach(function(socket) { | ||
socket.destroy(); | ||
}); | ||
}); | ||
}); | ||
}; | ||
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Agent.prototype.request = function(options, cb) { | ||
// if (util.isString(options)) { | ||
// options = url.parse(options); | ||
// } | ||
if (typeof options === 'string') { | ||
options = url.parse(options); | ||
} | ||
// don't try to do dns lookups of foo.com:8080, just foo.com | ||
if (options.hostname) { | ||
options.host = options.hostname; | ||
} | ||
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if (options && options.path && / /.test(options.path)) { | ||
// The actual regex is more like /[^A-Za-z0-9\-._~!$&'()*+,;=/:@]/ | ||
// with an additional rule for ignoring percentage-escaped characters | ||
// but that's a) hard to capture in a regular expression that performs | ||
// well, and b) possibly too restrictive for real-world usage. That's | ||
// why it only scans for spaces because those are guaranteed to create | ||
// an invalid request. | ||
throw new TypeError('Request path contains unescaped characters.'); | ||
} else if (options.protocol && options.protocol !== this.protocol) { | ||
throw new Error('Protocol:' + options.protocol + ' not supported.'); | ||
} | ||
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options = util._extend({ | ||
agent: this, | ||
keepAlive: this.keepAlive | ||
}, options); | ||
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// if it's false, then make a new one, just like this one. | ||
if (options.agent === false) | ||
options.agent = new this.constructor(); | ||
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debug('agent.request', options); | ||
return new ClientRequest(options, cb); | ||
}; | ||
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Agent.prototype.get = function(options, cb) { | ||
var req = this.request(options, cb); | ||
req.end(); | ||
return req; | ||
}; | ||
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exports.globalAgent = new Agent(); |
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