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process: use uv_signal instead of ev_signal
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// Copyright Joyent, Inc. and other Node contributors. | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a | ||
// copy of this software and associated documentation files (the | ||
// "Software"), to deal in the Software without restriction, including | ||
// without limitation the rights to use, copy, modify, merge, publish, | ||
// distribute, sublicense, and/or sell copies of the Software, and to permit | ||
// persons to whom the Software is furnished to do so, subject to the | ||
// following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included | ||
// in all copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | ||
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | ||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | ||
// USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
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#include "node.h" | ||
#include "handle_wrap.h" | ||
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namespace node { | ||
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using v8::Object; | ||
using v8::Handle; | ||
using v8::Local; | ||
using v8::Persistent; | ||
using v8::Value; | ||
using v8::HandleScope; | ||
using v8::FunctionTemplate; | ||
using v8::String; | ||
using v8::Function; | ||
using v8::TryCatch; | ||
using v8::Context; | ||
using v8::Arguments; | ||
using v8::Integer; | ||
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static Persistent<String> onsignal_sym; | ||
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class SignalWrap : public HandleWrap { | ||
public: | ||
static void Initialize(Handle<Object> target) { | ||
HandleScope scope; | ||
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HandleWrap::Initialize(target); | ||
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Local<FunctionTemplate> constructor = FunctionTemplate::New(New); | ||
constructor->InstanceTemplate()->SetInternalFieldCount(1); | ||
constructor->SetClassName(String::NewSymbol("Signal")); | ||
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NODE_SET_PROTOTYPE_METHOD(constructor, "close", HandleWrap::Close); | ||
NODE_SET_PROTOTYPE_METHOD(constructor, "ref", HandleWrap::Ref); | ||
NODE_SET_PROTOTYPE_METHOD(constructor, "unref", HandleWrap::Unref); | ||
NODE_SET_PROTOTYPE_METHOD(constructor, "start", Start); | ||
NODE_SET_PROTOTYPE_METHOD(constructor, "stop", Stop); | ||
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onsignal_sym = NODE_PSYMBOL("onsignal"); | ||
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target->Set(String::NewSymbol("Signal"), constructor->GetFunction()); | ||
} | ||
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private: | ||
static Handle<Value> New(const Arguments& args) { | ||
// This constructor should not be exposed to public javascript. | ||
// Therefore we assert that we are not trying to call this as a | ||
// normal function. | ||
assert(args.IsConstructCall()); | ||
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HandleScope scope; | ||
SignalWrap* wrap = new SignalWrap(args.This()); | ||
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return scope.Close(args.This()); | ||
} | ||
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SignalWrap(Handle<Object> object) | ||
: HandleWrap(object, reinterpret_cast<uv_handle_t*>(&handle_)) { | ||
int r = uv_signal_init(uv_default_loop(), &handle_); | ||
assert(r == 0); | ||
} | ||
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~SignalWrap() { | ||
} | ||
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static Handle<Value> Start(const Arguments& args) { | ||
HandleScope scope; | ||
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UNWRAP(SignalWrap) | ||
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int signum = args[0]->Int32Value(); | ||
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int r = uv_signal_start(&wrap->handle_, OnSignal, signum); | ||
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if (r) SetErrno(uv_last_error(uv_default_loop())); | ||
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return scope.Close(Integer::New(r)); | ||
} | ||
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static Handle<Value> Stop(const Arguments& args) { | ||
HandleScope scope; | ||
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UNWRAP(SignalWrap) | ||
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int r = uv_signal_stop(&wrap->handle_); | ||
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if (r) SetErrno(uv_last_error(uv_default_loop())); | ||
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return scope.Close(Integer::New(r)); | ||
} | ||
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static void OnSignal(uv_signal_t* handle, int signum) { | ||
HandleScope scope; | ||
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SignalWrap* wrap = container_of(handle, SignalWrap, handle_); | ||
assert(wrap); | ||
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Local<Value> argv[1] = { Integer::New(signum) }; | ||
MakeCallback(wrap->object_, onsignal_sym, ARRAY_SIZE(argv), argv); | ||
} | ||
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uv_signal_t handle_; | ||
}; | ||
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} // namespace node | ||
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NODE_MODULE(node_signal_wrap, node::SignalWrap::Initialize) |