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Ideally, most of these things would be enforced via linter rules. This is a first step into having a style guide that goes beyond what the linter currently enforces. PR-URL: #16090 Fixes: #12636 Reviewed-By: Refael Ackermann <refack@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Timothy Gu <timothygu99@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Tobias Nießen <tniessen@tnie.de> Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
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# C++ Style Guide | ||
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Unfortunately, the C++ linter (based on | ||
[Google’s `cpplint`](https://github.com/google/styleguide)), which can be run | ||
explicitly via `make lint-cpp`, does not currently catch a lot of rules that are | ||
specific to the Node.js C++ code base. This document explains the most common of | ||
these rules: | ||
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## Left-leaning (C++ style) asterisks for pointer declarations | ||
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`char* buffer;` instead of `char *buffer;` | ||
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## 2 spaces of indentation for blocks or bodies of conditionals | ||
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```c++ | ||
if (foo) | ||
bar(); | ||
``` | ||
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or | ||
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```c++ | ||
if (foo) { | ||
bar(); | ||
baz(); | ||
} | ||
``` | ||
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Braces are optional if the statement body only has one line. | ||
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`namespace`s receive no indentation on their own. | ||
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## 4 spaces of indentation for statement continuations | ||
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```c++ | ||
VeryLongTypeName very_long_result = SomeValueWithAVeryLongName + | ||
SomeOtherValueWithAVeryLongName; | ||
``` | ||
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Operators are before the line break in these cases. | ||
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## Align function arguments vertically | ||
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```c++ | ||
void FunctionWithAVeryLongName(int parameter_with_a_very_long_name, | ||
double other_parameter_with_a_very_long_name, | ||
...); | ||
``` | ||
If that doesn’t work, break after the `(` and use 4 spaces of indentation: | ||
```c++ | ||
void FunctionWithAReallyReallyReallyLongNameSeriouslyStopIt( | ||
int okay_there_is_no_space_left_in_the_previous_line, | ||
...); | ||
``` | ||
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## Initialization lists | ||
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Long initialization lists are formatted like this: | ||
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```c++ | ||
HandleWrap::HandleWrap(Environment* env, | ||
Local<Object> object, | ||
uv_handle_t* handle, | ||
AsyncWrap::ProviderType provider) | ||
: AsyncWrap(env, object, provider), | ||
state_(kInitialized), | ||
handle_(handle) { | ||
``` | ||
## CamelCase for methods, functions and classes | ||
Exceptions are simple getters/setters, which are named `property_name()` and | ||
`set_property_name()`, respectively. | ||
```c++ | ||
class FooBar { | ||
public: | ||
void DoSomething(); | ||
static void DoSomethingButItsStaticInstead(); | ||
void set_foo_flag(int flag_value); | ||
int foo_flag() const; // Use const-correctness whenever possible. | ||
}; | ||
``` | ||
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## snake\_case for local variables and parameters | ||
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```c++ | ||
int FunctionThatDoesSomething(const char* important_string) { | ||
const char* pointer_into_string = important_string; | ||
} | ||
``` | ||
## snake\_case\_ for private class fields | ||
```c++ | ||
class Foo { | ||
private: | ||
int counter_ = 0; | ||
}; | ||
``` | ||
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## Space after `template` | ||
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```c++ | ||
template <typename T> | ||
class FancyContainer { | ||
... | ||
} | ||
``` | ||
## Type casting | ||
- Always avoid C-style casts (`(type)value`) | ||
- `dynamic_cast` does not work because RTTI is not enabled | ||
- Use `static_cast` for casting whenever it works | ||
- `reinterpret_cast` is okay if `static_cast` is not appropriate | ||
## Memory allocation | ||
- `Malloc()`, `Calloc()`, etc. from `util.h` abort in Out-of-Memory situations | ||
- `UncheckedMalloc()`, etc. return `nullptr` in OOM situations | ||
## `nullptr` instead of `NULL` or `0` | ||
What it says in the title. | ||
## Avoid throwing JavaScript errors in nested C++ methods | ||
If you need to throw JavaScript errors from a C++ binding method, try to do it | ||
at the top level and not inside of nested calls. | ||
A lot of code inside Node.js is written so that typechecking etc. is performed | ||
in JavaScript. | ||
Using C++ `throw` is not allowed. |