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src: implement debug output utilities
Implement utilities for easier debugging of Node.js core code, inspired by the HTTP/2 debugging code. Debugging is, however, implemented at runtime rather than at compile time, controlled through a new `NODE_DEBUG_NATIVE=categories` environment variable. The runtime overhead in the debugging-disabled case amounts to 1 well-cachable one-byte read per debug call. PR-URL: #20987 Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Minwoo Jung <minwoo@nodesource.com> Reviewed-By: James M Snell <jasnell@gmail.com>
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Original file line number | Diff line number | Diff line change |
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#ifndef SRC_DEBUG_UTILS_H_ | ||
#define SRC_DEBUG_UTILS_H_ | ||
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#include "async_wrap.h" | ||
#include "env.h" | ||
#include <string> | ||
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// Use FORCE_INLINE on functions that have a debug-category-enabled check first | ||
// and then ideally only a single function call following it, to maintain | ||
// performance for the common case (no debugging used). | ||
#ifdef __GNUC__ | ||
#define FORCE_INLINE __attribute__((always_inline)) | ||
#define COLD_NOINLINE __attribute__((cold, noinline)) | ||
#else | ||
#define FORCE_INLINE | ||
#define COLD_NOINLINE | ||
#endif | ||
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namespace node { | ||
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template <typename... Args> | ||
inline void FORCE_INLINE Debug(Environment* env, | ||
DebugCategory cat, | ||
const char* format, | ||
Args&&... args) { | ||
if (!UNLIKELY(env->debug_enabled(cat))) | ||
return; | ||
fprintf(stderr, format, std::forward<Args>(args)...); | ||
} | ||
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inline void FORCE_INLINE Debug(Environment* env, | ||
DebugCategory cat, | ||
const char* message) { | ||
if (!UNLIKELY(env->debug_enabled(cat))) | ||
return; | ||
fprintf(stderr, "%s", message); | ||
} | ||
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template <typename... Args> | ||
inline void Debug(Environment* env, | ||
DebugCategory cat, | ||
const std::string& format, | ||
Args&&... args) { | ||
Debug(env, cat, format.c_str(), std::forward<Args>(args)...); | ||
} | ||
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// Used internally by the 'real' Debug(AsyncWrap*, ...) functions below, so that | ||
// the FORCE_INLINE flag on them doesn't apply to the contents of this function | ||
// as well. | ||
// We apply COLD_NOINLINE to tell the compiler that it's not worth optimizing | ||
// this function for speed and it should rather focus on keeping it out of | ||
// hot code paths. In particular, we want to keep the string concatenating code | ||
// out of the function containing the original `Debug()` call. | ||
template <typename... Args> | ||
void COLD_NOINLINE UnconditionalAsyncWrapDebug(AsyncWrap* async_wrap, | ||
const char* format, | ||
Args&&... args) { | ||
Debug(async_wrap->env(), | ||
static_cast<DebugCategory>(async_wrap->provider_type()), | ||
async_wrap->diagnostic_name() + " " + format + "\n", | ||
std::forward<Args>(args)...); | ||
} | ||
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template <typename... Args> | ||
inline void FORCE_INLINE Debug(AsyncWrap* async_wrap, | ||
const char* format, | ||
Args&&... args) { | ||
#ifdef DEBUG | ||
CHECK_NOT_NULL(async_wrap); | ||
#endif | ||
DebugCategory cat = | ||
static_cast<DebugCategory>(async_wrap->provider_type()); | ||
if (!UNLIKELY(async_wrap->env()->debug_enabled(cat))) | ||
return; | ||
UnconditionalAsyncWrapDebug(async_wrap, format, std::forward<Args>(args)...); | ||
} | ||
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template <typename... Args> | ||
inline void FORCE_INLINE Debug(AsyncWrap* async_wrap, | ||
const std::string& format, | ||
Args&&... args) { | ||
Debug(async_wrap, format.c_str(), std::forward<Args>(args)...); | ||
} | ||
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} // namespace node | ||
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#endif // SRC_DEBUG_UTILS_H_ |
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