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Buffer.byteLength is important for speed because it is called whenever a new Buffer is created from a string. This commit optimizes Buffer.byteLength execution by: - moving base64 length calculation into JS-land, which is now much faster - remove redundant code and streamline the UTF8 length calculation It also adds a benchmark and better tests. PR-URL: #1713 Reviewed-By: Trevor Norris <trev.norris@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,55 @@ | ||
var common = require('../common'); | ||
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var bench = common.createBenchmark(main, { | ||
encoding: ['utf8', 'base64'], | ||
len: [1, 2, 4, 16, 64, 256], // x16 | ||
n: [5e6] | ||
}); | ||
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// 16 chars each | ||
var chars = [ | ||
'hello brendan!!!', // 1 byte | ||
'ΰαβγδεζηθικλμνξο', // 2 bytes | ||
'挰挱挲挳挴挵挶挷挸挹挺挻挼挽挾挿', // 3 bytes | ||
'𠜎𠜱𠝹𠱓𠱸𠲖𠳏𠳕𠴕𠵼𠵿𠸎𠸏𠹷𠺝𠺢' // 4 bytes | ||
]; | ||
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function main(conf) { | ||
var n = conf.n | 0; | ||
var len = conf.len | 0; | ||
var encoding = conf.encoding; | ||
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var strings = []; | ||
for (var string of chars) { | ||
// Strings must be built differently, depending on encoding | ||
var data = buildString(string, len); | ||
if (encoding === 'utf8') { | ||
strings.push(data); | ||
} else if (encoding === 'base64') { | ||
// Base64 strings will be much longer than their UTF8 counterparts | ||
strings.push(new Buffer(data, 'utf8').toString('base64')); | ||
} | ||
} | ||
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// Check the result to ensure it is *properly* optimized | ||
var results = strings.map(function(val) { | ||
return Buffer.byteLength(val, encoding); | ||
}); | ||
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bench.start(); | ||
for (var i = 0; i < n; i++) { | ||
var index = n % strings.length; | ||
// Go! | ||
var r = Buffer.byteLength(strings[index], encoding); | ||
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if (r !== results[index]) | ||
throw Error('incorrect return value'); | ||
} | ||
bench.end(n); | ||
} | ||
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function buildString(str, times) { | ||
if (times == 1) return str; | ||
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return str + buildString(str, times - 1); | ||
} |
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Original file line number | Diff line number | Diff line change |
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'use strict'; | ||
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var common = require('../common'); | ||
var assert = require('assert'); | ||
var Buffer = require('buffer').Buffer; | ||
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// coerce values to string | ||
assert.equal(Buffer.byteLength(32, 'raw'), 2); | ||
assert.equal(Buffer.byteLength(NaN, 'utf8'), 3); | ||
assert.equal(Buffer.byteLength({}, 'raws'), 15); | ||
assert.equal(Buffer.byteLength(), 9); | ||
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// special case: zero length string | ||
assert.equal(Buffer.byteLength('', 'ascii'), 0); | ||
assert.equal(Buffer.byteLength('', 'HeX'), 0); | ||
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// utf8 | ||
assert.equal(Buffer.byteLength('∑éllö wørl∂!', 'utf-8'), 19); | ||
assert.equal(Buffer.byteLength('κλμνξο', 'utf8'), 12); | ||
assert.equal(Buffer.byteLength('挵挶挷挸挹', 'utf-8'), 15); | ||
assert.equal(Buffer.byteLength('𠝹𠱓𠱸', 'UTF8'), 12); | ||
// without an encoding, utf8 should be assumed | ||
assert.equal(Buffer.byteLength('hey there'), 9); | ||
assert.equal(Buffer.byteLength('𠱸挶νξ#xx :)'), 17); | ||
assert.equal(Buffer.byteLength('hello world', ''), 11); | ||
// it should also be assumed with unrecognized encoding | ||
assert.equal(Buffer.byteLength('hello world', 'abc'), 11); | ||
assert.equal(Buffer.byteLength('ßœ∑≈', 'unkn0wn enc0ding'), 10); | ||
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// base64 | ||
assert.equal(Buffer.byteLength('aGVsbG8gd29ybGQ=', 'base64'), 11); | ||
assert.equal(Buffer.byteLength('bm9kZS5qcyByb2NrcyE=', 'base64'), 14); | ||
assert.equal(Buffer.byteLength('aGkk', 'base64'), 3); | ||
assert.equal(Buffer.byteLength('bHNrZGZsa3NqZmtsc2xrZmFqc2RsZmtqcw==', | ||
'base64'), 25); | ||
// special padding | ||
assert.equal(Buffer.byteLength('aaa=', 'base64'), 2); | ||
assert.equal(Buffer.byteLength('aaaa==', 'base64'), 3); | ||
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assert.equal(Buffer.byteLength('Il était tué'), 14); | ||
assert.equal(Buffer.byteLength('Il était tué', 'utf8'), 14); | ||
assert.equal(Buffer.byteLength('Il était tué', 'ascii'), 12); | ||
assert.equal(Buffer.byteLength('Il était tué', 'binary'), 12); | ||
['ucs2', 'ucs-2', 'utf16le', 'utf-16le'].forEach(function(encoding) { | ||
assert.equal(24, Buffer.byteLength('Il était tué', encoding)); | ||
}); |
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