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http2: fix several serious bugs
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Currently http2 does not properly submit GOAWAY frames when a session
is being destroyed. It also doesn't properly handle when the other
party severs the connection after sending a GOAWAY frame, even though
it should.

Edge, IE & Safari are currently unable to handle empty TRAILERS
frames despite them being correctly to spec. Instead send an empty
DATA frame with END_STREAM flag in those situations.

Fix and adjust several flaky and/or incorrect tests.

PR-URL: #20772
Fixes: #20705
Fixes: #20750
Fixes: #20850
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
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apapirovski committed May 22, 2018
1 parent 4f0ab76 commit b11e19e
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Showing 15 changed files with 145 additions and 122 deletions.
4 changes: 4 additions & 0 deletions doc/api/http2.md
Original file line number Diff line number Diff line change
Expand Up @@ -880,6 +880,10 @@ The `'trailers'` event is emitted when a block of headers associated with
trailing header fields is received. The listener callback is passed the
[HTTP/2 Headers Object][] and flags associated with the headers.

Note that this event might not be emitted if `http2stream.end()` is called
before trailers are received and the incoming data is not being read or
listened for.

```js
stream.on('trailers', (headers, flags) => {
console.log(headers);
Expand Down
110 changes: 66 additions & 44 deletions lib/internal/http2/core.js
Original file line number Diff line number Diff line change
Expand Up @@ -341,20 +341,25 @@ function onStreamClose(code) {

stream[kState].fd = -1;
// Defer destroy we actually emit end.
if (stream._readableState.endEmitted || code !== NGHTTP2_NO_ERROR) {
if (!stream.readable || code !== NGHTTP2_NO_ERROR) {
// If errored or ended, we can destroy immediately.
stream[kMaybeDestroy](null, code);
stream[kMaybeDestroy](code);
} else {
// Wait for end to destroy.
stream.on('end', stream[kMaybeDestroy]);
// Push a null so the stream can end whenever the client consumes
// it completely.
stream.push(null);
// If the client hasn't tried to consume the stream and there is no
// resume scheduled (which would indicate they would consume in the future),
// then just dump the incoming data so that the stream can be destroyed.
if (!stream[kState].didRead && !stream._readableState.resumeScheduled)

// If the user hasn't tried to consume the stream (and this is a server
// session) then just dump the incoming data so that the stream can
// be destroyed.
if (stream[kSession][kType] === NGHTTP2_SESSION_SERVER &&
!stream[kState].didRead &&
stream.readableFlowing === null)
stream.resume();
else
stream.read(0);
}
}

Expand All @@ -379,7 +384,7 @@ function onStreamRead(nread, buf) {
`${sessionName(stream[kSession][kType])}]: ending readable.`);

// defer this until we actually emit end
if (stream._readableState.endEmitted) {
if (!stream.readable) {
stream[kMaybeDestroy]();
} else {
stream.on('end', stream[kMaybeDestroy]);
Expand Down Expand Up @@ -469,8 +474,7 @@ function onGoawayData(code, lastStreamID, buf) {
// goaway using NGHTTP2_NO_ERROR because there was no error
// condition on this side of the session that caused the
// shutdown.
session.destroy(new ERR_HTTP2_SESSION_ERROR(code),
{ errorCode: NGHTTP2_NO_ERROR });
session.destroy(new ERR_HTTP2_SESSION_ERROR(code), NGHTTP2_NO_ERROR);
}
}

Expand Down Expand Up @@ -813,6 +817,21 @@ function emitClose(self, error) {
self.emit('close');
}

function finishSessionDestroy(session, error) {
const socket = session[kSocket];
if (!socket.destroyed)
socket.destroy(error);

session[kProxySocket] = undefined;
session[kSocket] = undefined;
session[kHandle] = undefined;
socket[kSession] = undefined;
socket[kServer] = undefined;

// Finally, emit the close and error events (if necessary) on next tick.
process.nextTick(emitClose, session, error);
}

// Upon creation, the Http2Session takes ownership of the socket. The session
// may not be ready to use immediately if the socket is not yet fully connected.
// In that case, the Http2Session will wait for the socket to connect. Once
Expand Down Expand Up @@ -869,6 +888,8 @@ class Http2Session extends EventEmitter {

this[kState] = {
flags: SESSION_FLAGS_PENDING,
goawayCode: null,
goawayLastStreamID: null,
streams: new Map(),
pendingStreams: new Set(),
pendingAck: 0,
Expand Down Expand Up @@ -1171,25 +1192,13 @@ class Http2Session extends EventEmitter {
if (handle !== undefined)
handle.destroy(code, socket.destroyed);

// If there is no error, use setImmediate to destroy the socket on the
// If the socket is alive, use setImmediate to destroy the session on the
// next iteration of the event loop in order to give data time to transmit.
// Otherwise, destroy immediately.
if (!socket.destroyed) {
if (!error) {
setImmediate(socket.destroy.bind(socket));
} else {
socket.destroy(error);
}
}

this[kProxySocket] = undefined;
this[kSocket] = undefined;
this[kHandle] = undefined;
socket[kSession] = undefined;
socket[kServer] = undefined;

// Finally, emit the close and error events (if necessary) on next tick.
process.nextTick(emitClose, this, error);
if (!socket.destroyed)
setImmediate(finishSessionDestroy, this, error);
else
finishSessionDestroy(this, error);
}

// Closing the session will:
Expand Down Expand Up @@ -1441,11 +1450,8 @@ function afterDoStreamWrite(status, handle) {
}

function streamOnResume() {
if (!this.destroyed && !this.pending) {
if (!this[kState].didRead)
this[kState].didRead = true;
if (!this.destroyed)
this[kHandle].readStart();
}
}

function streamOnPause() {
Expand All @@ -1460,6 +1466,16 @@ function afterShutdown() {
stream[kMaybeDestroy]();
}

function finishSendTrailers(stream, headersList) {
stream[kState].flags &= ~STREAM_FLAGS_HAS_TRAILERS;

const ret = stream[kHandle].trailers(headersList);
if (ret < 0)
stream.destroy(new NghttpError(ret));
else
stream[kMaybeDestroy]();
}

function closeStream(stream, code, shouldSubmitRstStream = true) {
const state = stream[kState];
state.flags |= STREAM_FLAGS_CLOSED;
Expand Down Expand Up @@ -1521,6 +1537,10 @@ class Http2Stream extends Duplex {
this[kSession] = session;
session[kState].pendingStreams.add(this);

// Allow our logic for determining whether any reads have happened to
// work in all situations. This is similar to what we do in _http_incoming.
this._readableState.readingMore = true;

this[kTimeout] = null;

this[kState] = {
Expand All @@ -1531,7 +1551,6 @@ class Http2Stream extends Duplex {
trailersReady: false
};

this.on('resume', streamOnResume);
this.on('pause', streamOnPause);
}

Expand Down Expand Up @@ -1725,6 +1744,10 @@ class Http2Stream extends Duplex {
this.push(null);
return;
}
if (!this[kState].didRead) {
this._readableState.readingMore = false;
this[kState].didRead = true;
}
if (!this.pending) {
streamOnResume.call(this);
} else {
Expand Down Expand Up @@ -1773,13 +1796,8 @@ class Http2Stream extends Duplex {
throw headersList;
this[kSentTrailers] = headers;

this[kState].flags &= ~STREAM_FLAGS_HAS_TRAILERS;

const ret = this[kHandle].trailers(headersList);
if (ret < 0)
this.destroy(new NghttpError(ret));
else
this[kMaybeDestroy]();
// Send the trailers in setImmediate so we don't do it on nghttp2 stack.
setImmediate(finishSendTrailers, this, headersList);
}

get closed() {
Expand Down Expand Up @@ -1866,15 +1884,15 @@ class Http2Stream extends Duplex {
}
// The Http2Stream can be destroyed if it has closed and if the readable
// side has received the final chunk.
[kMaybeDestroy](error, code = NGHTTP2_NO_ERROR) {
if (error || code !== NGHTTP2_NO_ERROR) {
this.destroy(error);
[kMaybeDestroy](code = NGHTTP2_NO_ERROR) {
if (code !== NGHTTP2_NO_ERROR) {
this.destroy();
return;
}

// TODO(mcollina): remove usage of _*State properties
if (this._writableState.ended && this._writableState.pendingcb === 0) {
if (this._readableState.ended && this.closed) {
if (!this.writable) {
if (!this.readable && this.closed) {
this.destroy();
return;
}
Expand All @@ -1887,7 +1905,7 @@ class Http2Stream extends Duplex {
this[kSession][kType] === NGHTTP2_SESSION_SERVER &&
!(state.flags & STREAM_FLAGS_HAS_TRAILERS) &&
!state.didRead &&
!this._readableState.resumeScheduled) {
this.readableFlowing === null) {
this.close();
}
}
Expand Down Expand Up @@ -2477,6 +2495,10 @@ Object.defineProperty(Http2Session.prototype, 'setTimeout', setTimeout);
function socketOnError(error) {
const session = this[kSession];
if (session !== undefined) {
// We can ignore ECONNRESET after GOAWAY was received as there's nothing
// we can do and the other side is fully within its rights to do so.
if (error.code === 'ECONNRESET' && session[kState].goawayCode !== null)
return session.destroy();
debug(`Http2Session ${sessionName(session[kType])}: socket error [` +
`${error.message}]`);
session.destroy(error);
Expand Down
50 changes: 33 additions & 17 deletions src/node_http2.cc
Original file line number Diff line number Diff line change
Expand Up @@ -577,26 +577,28 @@ void Http2Session::EmitStatistics() {
void Http2Session::Close(uint32_t code, bool socket_closed) {
DEBUG_HTTP2SESSION(this, "closing session");

if (flags_ & SESSION_STATE_CLOSED)
if (flags_ & SESSION_STATE_CLOSING)
return;
flags_ |= SESSION_STATE_CLOSED;
flags_ |= SESSION_STATE_CLOSING;

// Stop reading on the i/o stream
if (stream_ != nullptr)
stream_->ReadStop();

// If the socket is not closed, then attempt to send a closing GOAWAY
// frame. There is no guarantee that this GOAWAY will be received by
// the peer but the HTTP/2 spec recommends sendinng it anyway. We'll
// the peer but the HTTP/2 spec recommends sending it anyway. We'll
// make a best effort.
if (!socket_closed) {
Http2Scope h2scope(this);
DEBUG_HTTP2SESSION2(this, "terminating session with code %d", code);
CHECK_EQ(nghttp2_session_terminate_session(session_, code), 0);
SendPendingData();
} else if (stream_ != nullptr) {
stream_->RemoveStreamListener(this);
}

flags_ |= SESSION_STATE_CLOSED;

// If there are outstanding pings, those will need to be canceled, do
// so on the next iteration of the event loop to avoid calling out into
// javascript since this may be called during garbage collection.
Expand Down Expand Up @@ -1355,25 +1357,32 @@ void Http2Session::MaybeScheduleWrite() {
}
}

void Http2Session::MaybeStopReading() {
int want_read = nghttp2_session_want_read(session_);
DEBUG_HTTP2SESSION2(this, "wants read? %d", want_read);
if (want_read == 0)
stream_->ReadStop();
}

// Unset the sending state, finish up all current writes, and reset
// storage for data and metadata that was associated with these writes.
void Http2Session::ClearOutgoing(int status) {
CHECK_NE(flags_ & SESSION_STATE_SENDING, 0);

flags_ &= ~SESSION_STATE_SENDING;

if (outgoing_buffers_.size() > 0) {
outgoing_storage_.clear();

for (const nghttp2_stream_write& wr : outgoing_buffers_) {
std::vector<nghttp2_stream_write> current_outgoing_buffers_;
current_outgoing_buffers_.swap(outgoing_buffers_);
for (const nghttp2_stream_write& wr : current_outgoing_buffers_) {
WriteWrap* wrap = wr.req_wrap;
if (wrap != nullptr)
wrap->Done(status);
}

outgoing_buffers_.clear();
}

flags_ &= ~SESSION_STATE_SENDING;

// Now that we've finished sending queued data, if there are any pending
// RstStreams we should try sending again and then flush them one by one.
if (pending_rst_streams_.size() > 0) {
Expand Down Expand Up @@ -1484,8 +1493,7 @@ uint8_t Http2Session::SendPendingData() {
ClearOutgoing(res.err);
}

DEBUG_HTTP2SESSION2(this, "wants data in return? %d",
nghttp2_session_want_read(session_));
MaybeStopReading();

return 0;
}
Expand Down Expand Up @@ -1618,8 +1626,7 @@ void Http2Session::OnStreamRead(ssize_t nread, const uv_buf_t& buf) {
};
MakeCallback(env()->error_string(), arraysize(argv), argv);
} else {
DEBUG_HTTP2SESSION2(this, "processed %d bytes. wants more? %d", ret,
nghttp2_session_want_read(session_));
MaybeStopReading();
}
}

Expand Down Expand Up @@ -1814,6 +1821,7 @@ void Http2Stream::OnTrailers() {
HandleScope scope(isolate);
Local<Context> context = env()->context();
Context::Scope context_scope(context);
flags_ &= ~NGHTTP2_STREAM_FLAG_TRAILERS;
MakeCallback(env()->ontrailers_string(), 0, nullptr);
}

Expand All @@ -1822,7 +1830,16 @@ int Http2Stream::SubmitTrailers(nghttp2_nv* nva, size_t len) {
CHECK(!this->IsDestroyed());
Http2Scope h2scope(this);
DEBUG_HTTP2STREAM2(this, "sending %d trailers", len);
int ret = nghttp2_submit_trailer(**session_, id_, nva, len);
int ret;
// Sending an empty trailers frame poses problems in Safari, Edge & IE.
// Instead we can just send an empty data frame with NGHTTP2_FLAG_END_STREAM
// to indicate that the stream is ready to be closed.
if (len == 0) {
Http2Stream::Provider::Stream prov(this, 0);
ret = nghttp2_submit_data(**session_, NGHTTP2_FLAG_END_STREAM, id_, *prov);
} else {
ret = nghttp2_submit_trailer(**session_, id_, nva, len);
}
CHECK_NE(ret, NGHTTP2_ERR_NOMEM);
return ret;
}
Expand Down Expand Up @@ -2351,8 +2368,7 @@ void Http2Stream::Info(const FunctionCallbackInfo<Value>& args) {

Headers list(isolate, context, headers);
args.GetReturnValue().Set(stream->SubmitInfo(*list, list.length()));
DEBUG_HTTP2STREAM2(stream, "%d informational headers sent",
headers->Length());
DEBUG_HTTP2STREAM2(stream, "%d informational headers sent", list.length());
}

// Submits trailing headers on the Http2Stream
Expand All @@ -2367,7 +2383,7 @@ void Http2Stream::Trailers(const FunctionCallbackInfo<Value>& args) {

Headers list(isolate, context, headers);
args.GetReturnValue().Set(stream->SubmitTrailers(*list, list.length()));
DEBUG_HTTP2STREAM2(stream, "%d trailing headers sent", headers->Length());
DEBUG_HTTP2STREAM2(stream, "%d trailing headers sent", list.length());
}

// Grab the numeric id of the Http2Stream
Expand Down
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