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doc: fix typo in method name in the sea doc
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PR-URL: #54027
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
Reviewed-By: Moshe Atlow <moshe@atlow.co.il>
Reviewed-By: Ulises Gascón <ulisesgascongonzalez@gmail.com>
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firecraftgaming authored Aug 15, 2024
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2 changes: 1 addition & 1 deletion doc/api/single-executable-applications.md
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Expand Up @@ -343,7 +343,7 @@ This method can be used to retrieve the assets configured to be bundled into the
single-executable application at build time.
An error is thrown when no matching asset can be found.
Unlike `sea.getRawAsset()` or `sea.getAssetAsBlob()`, this method does not
Unlike `sea.getAsset()` or `sea.getAssetAsBlob()`, this method does not
return a copy. Instead, it returns the raw asset bundled inside the executable.
For now, users should avoid writing to the returned array buffer. If the
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