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console,util: fix missing recursion end while inspecting prototypes #29647
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This makes sure prototypes won't be inspected infinitely for some obscure object creations. The depth is now taken into account and the recursion ends when the depth limit is reached.
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This makes sure prototypes won't be inspected infinitely for some obscure object creations. The depth is now taken into account and the recursion ends when the depth limit is reached. PR-URL: #29647 Fixes: #29646 Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com> Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
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This makes sure prototypes won't be inspected infinitely for some obscure object creations. The depth is now taken into account and the recursion ends when the depth limit is reached. PR-URL: #29647 Fixes: #29646 Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com> Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
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This makes sure prototypes won't be inspected infinitely for some obscure object creations. The depth is now taken into account and the recursion ends when the depth limit is reached. PR-URL: #29647 Fixes: #29646 Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com> Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
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This makes sure prototypes won't be inspected infinitely for some
obscure object creations. The depth is now taken into account and
the recursion ends when the depth limit is reached.
Fixes: #29646
Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passes