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src: cleanup unused headers #30328

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1 change: 0 additions & 1 deletion src/api/encoding.cc
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
#include "node.h"
#include "env-inl.h"
#include "string_bytes.h"
#include "util-inl.h"
#include "v8.h"
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2 changes: 0 additions & 2 deletions src/api/utils.cc
Original file line number Diff line number Diff line change
@@ -1,6 +1,4 @@
#include "node.h"
#include "node_internals.h"
#include "util-inl.h"

#include <csignal>

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1 change: 0 additions & 1 deletion src/async_wrap.cc
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,6 @@
#include "util-inl.h"

#include "v8.h"
#include "v8-profiler.h"

using v8::Context;
using v8::DontDelete;
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4 changes: 1 addition & 3 deletions src/connect_wrap.cc
Original file line number Diff line number Diff line change
@@ -1,14 +1,12 @@
#include "connect_wrap.h"

#include "env-inl.h"
#include "req_wrap-inl.h"
#include "util-inl.h"

namespace node {

using v8::Local;
using v8::Object;

class Environment;

ConnectWrap::ConnectWrap(Environment* env,
Local<Object> req_wrap_obj,
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2 changes: 0 additions & 2 deletions src/connect_wrap.h
Original file line number Diff line number Diff line change
Expand Up @@ -3,10 +3,8 @@

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "env.h"
#include "req_wrap-inl.h"
#include "async_wrap.h"
#include "v8.h"

namespace node {

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1 change: 0 additions & 1 deletion src/connection_wrap.h
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,6 @@
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "stream_wrap.h"
#include "v8.h"

namespace node {

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1 change: 0 additions & 1 deletion src/debug_utils.cc
Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
#include "debug_utils.h"
#include "env-inl.h"
#include "util-inl.h"

#ifdef __POSIX__
#if defined(__linux__)
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1 change: 0 additions & 1 deletion src/env.cc
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,6 @@
#include "node_errors.h"
#include "node_file.h"
#include "node_internals.h"
#include "node_native_module.h"
#include "node_options-inl.h"
#include "node_process.h"
#include "node_v8_platform-inl.h"
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1 change: 0 additions & 1 deletion src/fs_event_wrap.cc
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,6 @@

#include "async_wrap-inl.h"
#include "env-inl.h"
#include "util-inl.h"
#include "node.h"
#include "handle_wrap.h"
#include "string_bytes.h"
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1 change: 0 additions & 1 deletion src/handle_wrap.cc
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,6 @@
#include "async_wrap-inl.h"
#include "env-inl.h"
#include "util-inl.h"
#include "node.h"

namespace node {

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1 change: 0 additions & 1 deletion src/js_stream.cc
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,6 @@

#include "async_wrap.h"
#include "env-inl.h"
#include "node_buffer.h"
#include "node_errors.h"
#include "stream_base-inl.h"
#include "util-inl.h"
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1 change: 0 additions & 1 deletion src/js_stream.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,6 @@

#include "async_wrap.h"
#include "stream_base.h"
#include "v8.h"

namespace node {

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6 changes: 4 additions & 2 deletions src/module_wrap.h
Original file line number Diff line number Diff line change
Expand Up @@ -6,10 +6,12 @@
#include <unordered_map>
#include <string>
#include <vector>
#include "node_url.h"
#include "base_object-inl.h"
#include "base_object.h"

namespace node {

class Environment;
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base_object-inl.h is guaranteed to have a forward declaration of this because it uses it as a return type… however, it’s not great that base_object-inl.h is included here rather than base_object.h. Can we replace it with the latter?


namespace loader {

enum ScriptType : int {
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3 changes: 0 additions & 3 deletions src/node_binding.h
Original file line number Diff line number Diff line change
Expand Up @@ -10,9 +10,6 @@
#include "node.h"
#define NAPI_EXPERIMENTAL
#include "node_api.h"
#include "util.h"
#include "uv.h"
#include "v8.h"

enum {
NM_F_BUILTIN = 1 << 0, // Unused.
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1 change: 0 additions & 1 deletion src/node_buffer.cc
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,6 @@
#include "string_bytes.h"
#include "string_search.h"
#include "util-inl.h"
#include "v8-profiler.h"
#include "v8.h"

#include <cstring>
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2 changes: 0 additions & 2 deletions src/node_errors.h
Original file line number Diff line number Diff line change
Expand Up @@ -3,8 +3,6 @@

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "node.h"
#include "util.h"
#include "env.h"
#include "v8.h"

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1 change: 0 additions & 1 deletion src/node_watchdog.h
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,6 @@

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "v8.h"
#include "uv.h"
#include "node_mutex.h"
#include <vector>
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1 change: 0 additions & 1 deletion src/stream_wrap.h
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,6 @@

#include "stream_base.h"
#include "handle_wrap.h"
#include "string_bytes.h"
#include "v8.h"

namespace node {
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2 changes: 1 addition & 1 deletion src/string_bytes.h
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@
// Decodes a v8::Local<v8::String> or Buffer to a raw char*

#include "v8.h"
#include "env.h"
#include "env-inl.h"
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Can you explain why this is necessary? If an inline function here uses an inline function from env.h, then it’s probably best to either make it non-inline and move it to the .cc file, or create a string_bytes-inl.h that defines that function and includes env-inl.h?

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The more I think of it, it's probably not necessary and an over reaction on my side to this CI error on osx https://ci.nodejs.org/job/node-test-commit-osx/29819/nodes=osx1011/console

Why would only that build fail for that particular reason still leaves me puzzled

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Yeah… I don’t know either, but I think it makes sense to move StringBytes::InlineDecoder::Decode() into a string_bytes-inl.h?


namespace node {

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1 change: 0 additions & 1 deletion src/string_decoder-inl.h
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,6 @@
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "string_decoder.h"
#include "util.h"

namespace node {

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6 changes: 5 additions & 1 deletion src/tracing/agent.h
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,6 @@

#include "libplatform/v8-tracing.h"
#include "uv.h"
#include "v8.h"
#include "util.h"
#include "node_mutex.h"

Expand All @@ -12,6 +11,11 @@
#include <string>
#include <unordered_map>

namespace v8 {
class ConvertableToTraceFormat;
class TracingController;
} // namespace v8

namespace node {
namespace tracing {

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1 change: 0 additions & 1 deletion src/udp_wrap.h
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,6 @@

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "async_wrap.h"
#include "handle_wrap.h"
#include "uv.h"
#include "v8.h"
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