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build: add --without-node-code-cache configure option #30647
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So that it's possible to build without code cache (in particular, without building mkcodecache) for testing.
To build mkcodecache and mksnapshot (they are executables), we currently build libnode with unresolved symbols, then build the two exectuables with src/node_snapshot_stub.cc and src/node_code_cache_stub.cc. Each of them write a C++ file to disk when being run. We then use the generated C++ files & libnode (with unresolved symbols) to build the final Node executable. However, if libnode itself is the final product, then we should not build it with unresolved symbols. nodejs#28897 added the two stubs for the libnode target when the --shared configure option is used, but it did not get rid of the actions to build and run mksnapshot and mkcodecache for --shared, so I think to get it working we also need a patch to make sure --shared imply --without-node-code-cache and --without-node-snapshot, until we actually fix the TODO so that mksnapshot and mkcodecache do not use the libnode that way.
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Added another commit to make sure --shared imply --without-node-code-cache and --without-node-snapshot, and fixed the test. |
I believe the |
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LGTM % style nits.
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Looks good!
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So that it's possible to build without code cache (in particular, without building mkcodecache) for testing. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: David Carlier <devnexen@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
To build mkcodecache and mksnapshot (they are executables), we currently build libnode with unresolved symbols, then build the two exectuables with src/node_snapshot_stub.cc and src/node_code_cache_stub.cc. Each of them write a C++ file to disk when being run. We then use the generated C++ files & libnode (with unresolved symbols) to build the final Node executable. However, if libnode itself is the final product, then we should not build it with unresolved symbols. #28897 added the two stubs for the libnode target when the --shared configure option is used, but it did not get rid of the actions to build and run mksnapshot and mkcodecache for --shared, so to get it working we also need a patch to make sure --shared imply --without-node-code-cache and --without-node-snapshot, until we actually fix the TODO so that mksnapshot and mkcodecache do not use the libnode that way. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: David Carlier <devnexen@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
Landed in cc3f2b3...8cf8eb1 |
So that it's possible to build without code cache (in particular, without building mkcodecache) for testing. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: David Carlier <devnexen@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
To build mkcodecache and mksnapshot (they are executables), we currently build libnode with unresolved symbols, then build the two exectuables with src/node_snapshot_stub.cc and src/node_code_cache_stub.cc. Each of them write a C++ file to disk when being run. We then use the generated C++ files & libnode (with unresolved symbols) to build the final Node executable. However, if libnode itself is the final product, then we should not build it with unresolved symbols. #28897 added the two stubs for the libnode target when the --shared configure option is used, but it did not get rid of the actions to build and run mksnapshot and mkcodecache for --shared, so to get it working we also need a patch to make sure --shared imply --without-node-code-cache and --without-node-snapshot, until we actually fix the TODO so that mksnapshot and mkcodecache do not use the libnode that way. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: David Carlier <devnexen@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
So that it's possible to build without code cache (in particular, without building mkcodecache) for testing. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: David Carlier <devnexen@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
To build mkcodecache and mksnapshot (they are executables), we currently build libnode with unresolved symbols, then build the two exectuables with src/node_snapshot_stub.cc and src/node_code_cache_stub.cc. Each of them write a C++ file to disk when being run. We then use the generated C++ files & libnode (with unresolved symbols) to build the final Node executable. However, if libnode itself is the final product, then we should not build it with unresolved symbols. #28897 added the two stubs for the libnode target when the --shared configure option is used, but it did not get rid of the actions to build and run mksnapshot and mkcodecache for --shared, so to get it working we also need a patch to make sure --shared imply --without-node-code-cache and --without-node-snapshot, until we actually fix the TODO so that mksnapshot and mkcodecache do not use the libnode that way. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: David Carlier <devnexen@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
So that it's possible to build without code cache (in particular, without building mkcodecache) for testing. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: David Carlier <devnexen@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
To build mkcodecache and mksnapshot (they are executables), we currently build libnode with unresolved symbols, then build the two exectuables with src/node_snapshot_stub.cc and src/node_code_cache_stub.cc. Each of them write a C++ file to disk when being run. We then use the generated C++ files & libnode (with unresolved symbols) to build the final Node executable. However, if libnode itself is the final product, then we should not build it with unresolved symbols. #28897 added the two stubs for the libnode target when the --shared configure option is used, but it did not get rid of the actions to build and run mksnapshot and mkcodecache for --shared, so to get it working we also need a patch to make sure --shared imply --without-node-code-cache and --without-node-snapshot, until we actually fix the TODO so that mksnapshot and mkcodecache do not use the libnode that way. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: David Carlier <devnexen@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
build: add --without-node-code-cache configure option
So that it's possible to build without code cache (in particular,
without building mkcodecache) for testing.
Refs: #28845
build: do not build mksnapshot and mkcodecache for --shared
To build mkcodecache and mksnapshot (they are executables),
we currently build libnode with unresolved symbols, then build
the two exectuables with src/node_snapshot_stub.cc and
src/node_code_cache_stub.cc. Each of them write a C++ file to
disk when being run. We then use the generated C++ files & libnode
(with unresolved symbols) to build the final Node executable.
However, if libnode itself is the final product, then we should
not build it with unresolved symbols.
#28897 added the two stubs
for the libnode target when the --shared configure option is used,
but it did not get rid of the actions to build and run mksnapshot
and mkcodecache for --shared, so to get it working we also
need a patch to make sure --shared imply --without-node-code-cache
and --without-node-snapshot, until we actually fix the TODO so that
mksnapshot and mkcodecache do not use the libnode that way.
Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passes