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Refactoring include paths on EO module #43
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ropinho
changed the title
Refactoring include paths o relative in EO module
Refactoring include paths on EO module
Aug 22, 2019
I finally found time to review, fix introduced bugs, squash and merge. Thanks! |
jdreo
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Jul 15, 2021
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This refactoring refers to Issue #1
... But only for EO module.
All files that needed was modified to relative include paths in directory
eo
.The files within a directory, such as ga/eoBit.h for example, modified from:
#include <eoVector.h>
to#include "../eoVector.h"
.The files in same directory includes directly, files in different directory uses navigation through directories using
../
and[dir-names]/
.I tested the building process and the usage various times before push.
The absolute include problem apparently was solved.