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obbg - Open Block Building Game

This is a retired, unfinished demo (game?) that uses / demonstrates stb_voxel_render.h.

See docs/overview.txt for information about the scope of the project, and docs/todo.txt for some idea of what's up next.

obbg screen shot

Development stream archive

License

Currently the license for this code is public domain.

However:

  • I am willing to change the license to something more restrictive if this will make others more willing to contribute to it, e.g. zlib/BSD-like or even LGPL. (This is different from my libraries in that it is relatively standalone, so I have less issues with the more restrictive license.) If you feel like you would be a heavy contributor if only the license was different, let me know.
  • At some point I may fork this project to make a closed-source game. So don't contribute to it while it's PD if that sort of thing bothers you. (Of course everyone else will be doing this, but you might perceive it is me fishing for people to add stuff to use for my (theoretical) closed-source game. It's not, but it's not worth worrying about if that's an issue for you.)

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a block/voxel-based game

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