This project is meant to help you with ideas for setting up a retro RPG in node-raylib, in the style of Final Fantasy 4/5, Pokemon, or Zelda. It's intent is to be extremely asset-driven, so you should be able to make a game with very little code changes (just edit your assets.)
- dialog-flows that can be easily edited in markdown (via mdif)
- simple mapping in tiled
- normalized characters (easier NPC & player modification with spritesheets) that you can edit graphically here
npm i
npm start