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Original file line number | Diff line number | Diff line change |
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@@ -1,163 +1,200 @@ | ||
// Note: since nyc uses this module to output coverage, any lines | ||
// that are in the direct sync flow of nyc's outputCoverage are | ||
// ignored, since we can never get coverage for them. | ||
var assert = require('assert') | ||
var signals = require('./signals.js') | ||
var isWin = /^win/i.test(process.platform) | ||
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var EE = require('events') | ||
/* istanbul ignore if */ | ||
if (typeof EE !== 'function') { | ||
EE = EE.EventEmitter | ||
// grab a reference to node's real process object right away | ||
var process = global.process | ||
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||
const processOk = function (process) { | ||
return process && | ||
typeof process === 'object' && | ||
typeof process.removeListener === 'function' && | ||
typeof process.emit === 'function' && | ||
typeof process.reallyExit === 'function' && | ||
typeof process.listeners === 'function' && | ||
typeof process.kill === 'function' && | ||
typeof process.pid === 'number' && | ||
typeof process.on === 'function' | ||
} | ||
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var emitter | ||
if (process.__signal_exit_emitter__) { | ||
emitter = process.__signal_exit_emitter__ | ||
// some kind of non-node environment, just no-op | ||
/* istanbul ignore if */ | ||
if (!processOk(process)) { | ||
module.exports = function () {} | ||
} else { | ||
emitter = process.__signal_exit_emitter__ = new EE() | ||
emitter.count = 0 | ||
emitter.emitted = {} | ||
} | ||
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// Because this emitter is a global, we have to check to see if a | ||
// previous version of this library failed to enable infinite listeners. | ||
// I know what you're about to say. But literally everything about | ||
// signal-exit is a compromise with evil. Get used to it. | ||
if (!emitter.infinite) { | ||
emitter.setMaxListeners(Infinity) | ||
emitter.infinite = true | ||
} | ||
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module.exports = function (cb, opts) { | ||
assert.equal(typeof cb, 'function', 'a callback must be provided for exit handler') | ||
var assert = require('assert') | ||
var signals = require('./signals.js') | ||
var isWin = /^win/i.test(process.platform) | ||
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var EE = require('events') | ||
/* istanbul ignore if */ | ||
if (typeof EE !== 'function') { | ||
EE = EE.EventEmitter | ||
} | ||
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if (loaded === false) { | ||
load() | ||
var emitter | ||
if (process.__signal_exit_emitter__) { | ||
emitter = process.__signal_exit_emitter__ | ||
} else { | ||
emitter = process.__signal_exit_emitter__ = new EE() | ||
emitter.count = 0 | ||
emitter.emitted = {} | ||
} | ||
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var ev = 'exit' | ||
if (opts && opts.alwaysLast) { | ||
ev = 'afterexit' | ||
// Because this emitter is a global, we have to check to see if a | ||
// previous version of this library failed to enable infinite listeners. | ||
// I know what you're about to say. But literally everything about | ||
// signal-exit is a compromise with evil. Get used to it. | ||
if (!emitter.infinite) { | ||
emitter.setMaxListeners(Infinity) | ||
emitter.infinite = true | ||
} | ||
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var remove = function () { | ||
emitter.removeListener(ev, cb) | ||
if (emitter.listeners('exit').length === 0 && | ||
emitter.listeners('afterexit').length === 0) { | ||
unload() | ||
module.exports = function (cb, opts) { | ||
/* istanbul ignore if */ | ||
if (!processOk(global.process)) { | ||
return | ||
} | ||
} | ||
emitter.on(ev, cb) | ||
assert.equal(typeof cb, 'function', 'a callback must be provided for exit handler') | ||
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return remove | ||
} | ||
if (loaded === false) { | ||
load() | ||
} | ||
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module.exports.unload = unload | ||
function unload () { | ||
if (!loaded) { | ||
return | ||
} | ||
loaded = false | ||
var ev = 'exit' | ||
if (opts && opts.alwaysLast) { | ||
ev = 'afterexit' | ||
} | ||
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signals.forEach(function (sig) { | ||
try { | ||
process.removeListener(sig, sigListeners[sig]) | ||
} catch (er) {} | ||
}) | ||
process.emit = originalProcessEmit | ||
process.reallyExit = originalProcessReallyExit | ||
emitter.count -= 1 | ||
} | ||
var remove = function () { | ||
emitter.removeListener(ev, cb) | ||
if (emitter.listeners('exit').length === 0 && | ||
emitter.listeners('afterexit').length === 0) { | ||
unload() | ||
} | ||
} | ||
emitter.on(ev, cb) | ||
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||
function emit (event, code, signal) { | ||
if (emitter.emitted[event]) { | ||
return | ||
return remove | ||
} | ||
emitter.emitted[event] = true | ||
emitter.emit(event, code, signal) | ||
} | ||
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// { <signal>: <listener fn>, ... } | ||
var sigListeners = {} | ||
signals.forEach(function (sig) { | ||
sigListeners[sig] = function listener () { | ||
// If there are no other listeners, an exit is coming! | ||
// Simplest way: remove us and then re-send the signal. | ||
// We know that this will kill the process, so we can | ||
// safely emit now. | ||
var listeners = process.listeners(sig) | ||
if (listeners.length === emitter.count) { | ||
unload() | ||
emit('exit', null, sig) | ||
/* istanbul ignore next */ | ||
emit('afterexit', null, sig) | ||
/* istanbul ignore next */ | ||
if (isWin && sig === 'SIGHUP') { | ||
// "SIGHUP" throws an `ENOSYS` error on Windows, | ||
// so use a supported signal instead | ||
sig = 'SIGINT' | ||
} | ||
process.kill(process.pid, sig) | ||
var unload = function unload () { | ||
if (!loaded || !processOk(global.process)) { | ||
return | ||
} | ||
loaded = false | ||
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signals.forEach(function (sig) { | ||
try { | ||
process.removeListener(sig, sigListeners[sig]) | ||
} catch (er) {} | ||
}) | ||
process.emit = originalProcessEmit | ||
process.reallyExit = originalProcessReallyExit | ||
emitter.count -= 1 | ||
} | ||
}) | ||
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module.exports.signals = function () { | ||
return signals | ||
} | ||
module.exports.unload = unload | ||
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module.exports.load = load | ||
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var loaded = false | ||
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function load () { | ||
if (loaded) { | ||
return | ||
var emit = function emit (event, code, signal) { | ||
/* istanbul ignore if */ | ||
if (emitter.emitted[event]) { | ||
return | ||
} | ||
emitter.emitted[event] = true | ||
emitter.emit(event, code, signal) | ||
} | ||
loaded = true | ||
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// This is the number of onSignalExit's that are in play. | ||
// It's important so that we can count the correct number of | ||
// listeners on signals, and don't wait for the other one to | ||
// handle it instead of us. | ||
emitter.count += 1 | ||
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signals = signals.filter(function (sig) { | ||
try { | ||
process.on(sig, sigListeners[sig]) | ||
return true | ||
} catch (er) { | ||
return false | ||
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// { <signal>: <listener fn>, ... } | ||
var sigListeners = {} | ||
signals.forEach(function (sig) { | ||
sigListeners[sig] = function listener () { | ||
/* istanbul ignore if */ | ||
if (!processOk(global.process)) { | ||
return | ||
} | ||
// If there are no other listeners, an exit is coming! | ||
// Simplest way: remove us and then re-send the signal. | ||
// We know that this will kill the process, so we can | ||
// safely emit now. | ||
var listeners = process.listeners(sig) | ||
if (listeners.length === emitter.count) { | ||
unload() | ||
emit('exit', null, sig) | ||
/* istanbul ignore next */ | ||
emit('afterexit', null, sig) | ||
/* istanbul ignore next */ | ||
if (isWin && sig === 'SIGHUP') { | ||
// "SIGHUP" throws an `ENOSYS` error on Windows, | ||
// so use a supported signal instead | ||
sig = 'SIGINT' | ||
} | ||
/* istanbul ignore next */ | ||
process.kill(process.pid, sig) | ||
} | ||
} | ||
}) | ||
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process.emit = processEmit | ||
process.reallyExit = processReallyExit | ||
} | ||
module.exports.signals = function () { | ||
return signals | ||
} | ||
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var originalProcessReallyExit = process.reallyExit | ||
function processReallyExit (code) { | ||
process.exitCode = code || 0 | ||
emit('exit', process.exitCode, null) | ||
/* istanbul ignore next */ | ||
emit('afterexit', process.exitCode, null) | ||
/* istanbul ignore next */ | ||
originalProcessReallyExit.call(process, process.exitCode) | ||
} | ||
var loaded = false | ||
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||
var load = function load () { | ||
if (loaded || !processOk(global.process)) { | ||
return | ||
} | ||
loaded = true | ||
|
||
// This is the number of onSignalExit's that are in play. | ||
// It's important so that we can count the correct number of | ||
// listeners on signals, and don't wait for the other one to | ||
// handle it instead of us. | ||
emitter.count += 1 | ||
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signals = signals.filter(function (sig) { | ||
try { | ||
process.on(sig, sigListeners[sig]) | ||
return true | ||
} catch (er) { | ||
return false | ||
} | ||
}) | ||
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process.emit = processEmit | ||
process.reallyExit = processReallyExit | ||
} | ||
module.exports.load = load | ||
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var originalProcessEmit = process.emit | ||
function processEmit (ev, arg) { | ||
if (ev === 'exit') { | ||
if (arg !== undefined) { | ||
process.exitCode = arg | ||
var originalProcessReallyExit = process.reallyExit | ||
var processReallyExit = function processReallyExit (code) { | ||
/* istanbul ignore if */ | ||
if (!processOk(global.process)) { | ||
return | ||
} | ||
var ret = originalProcessEmit.apply(this, arguments) | ||
process.exitCode = code || /* istanbul ignore next */ 0 | ||
emit('exit', process.exitCode, null) | ||
/* istanbul ignore next */ | ||
emit('afterexit', process.exitCode, null) | ||
return ret | ||
} else { | ||
return originalProcessEmit.apply(this, arguments) | ||
/* istanbul ignore next */ | ||
originalProcessReallyExit.call(process, process.exitCode) | ||
} | ||
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var originalProcessEmit = process.emit | ||
var processEmit = function processEmit (ev, arg) { | ||
if (ev === 'exit' && processOk(global.process)) { | ||
/* istanbul ignore else */ | ||
if (arg !== undefined) { | ||
process.exitCode = arg | ||
} | ||
var ret = originalProcessEmit.apply(this, arguments) | ||
/* istanbul ignore next */ | ||
emit('exit', process.exitCode, null) | ||
/* istanbul ignore next */ | ||
emit('afterexit', process.exitCode, null) | ||
/* istanbul ignore next */ | ||
return ret | ||
} else { | ||
return originalProcessEmit.apply(this, arguments) | ||
} | ||
} | ||
} |
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