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Feature "minor" environment additions #444
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Resolved conflict in file $HEN_HOUSE/specs/windows.spec due the definition of gui_make. It was set to mingw32-make which is the most likely make utility, but users should not be restricted to MinGW. Using now |
Great work, this will save a lot of future hair-pulling! The c++ codes should be run through |
Good idea @rtownson ! |
Add a 'realclean' phony target which removes all objects files and libraries from the dso/config folder that belong to the egs++ library including sources and geometries. Useful when one wants to recompile the full library. The 'clean' target only removes object files in the egs++ folder without cleaning objects for geometries, sources, etc. It is meant to only rebuild the basic part of egs++. Note that libiaea_phsp.so (iaea_phsp.lib on Windows) is preserved. Fix the 'realclean' target for guis as well, to make it general for Linux and Windows and use the proper Makefile name. Also expand the 'clean' rule in the iaea_phsp makefile to remove all object files.
- Call target 'realclean' for egs++ - Build only geometry, shapes and ausgab objects in 'egspp' target: those are the only ones needed for egs_view - Remove iaea_phsp dependency from 'egspp' target - Remove variable 'cleanup' - Add comments
- Add call to 'realclean' egspp - Use 'realclean' for egs_view - Updated output message to reflect library cleaning
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- builds only geometry, shapes and ausgab objects as those are the only ones needed for egs_view - Removed iaea_phsp build - Add variable the_config
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The distribution tools were moved to a new admin branch, in which develop can be merged before building distribution files. |
Define the variable the_config in windows makefiles, allowing the use of an existing configuration. Previously, this was hard-coded in the build paths as win-static.
Set the gui_make command name to the make utility used during the configuration, which is available in the configuration file via the variable make_prog.
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This pull request introduces the tool used at NRC to create compressed and uncompressed archives with files to be distributed with the EGSnrc system. Since the move to github it only includes statically built Qt GUIs and required libraries, although in the past it was used to distribute the whole EGSnrc system.
Several fixes were made to make the process as straightforward as possible. However, one still has to build the Windows component on a Windows machine. Here are the fixes: