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Lua bindigs for the ADG canvas
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ntd/adg-lua
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Demo programs and examples on how to use the ADG canvas with LGI (Lua bindings generated dynamically). This requires both ADG and LGI installed on your system. The build system is based on autotools. It basically checks that the dependencies are fulfilled at "./configure" time and it installs the Lua scripts under $pkgdatadir (usually /usr/local/share/adg-lua) during "make install". The following applications are included: * adg-demo.lua A rewrite of the adg-demo program included in the official ADG tarball that leverages the LGI Lua bindings. The GTK+ interface relies on the GtkBuilder file provided by ADG, usually found in /usr/local/share/adg/adg-demo.ui. This means the ADG must be installed in order to use this script. * adg-web.lua A script that receives as input a space-separated list of key=value tuples and that sends its output to /dev/stdout. The key-value pairs are used to override the data of the piston to render. A typical call would be like: lua adg-web.lua A=82 B=26 C=3 D1=12 > result.png Have fun.
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