r14056
Blood: Calculate XSPRITE checksums in a cross-platform manner. The way it's done should theoretically match DOS v1.21, short of the value of aiState depending on the exe's layout (but possibly always being 0 for player sprites).
Blood: Calculate XSPRITE checksums in a cross-platform manner. The way it's done should theoretically match DOS v1.21, short of the value of aiState depending on the exe's layout (but possibly always being 0 for player sprites).