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fix(filesystem): fix filesystem path on windows platform (#1327)
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Co-authored-by: cseickel <cseickel@gmail.com>
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konosubakonoakua and cseickel authored Jan 30, 2024
1 parent df4cb47 commit c2a9e81
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion lua/neo-tree/sources/filesystem/init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ local follow_internal = function(callback, force_show, async)
if vim.bo.filetype == "neo-tree" or vim.bo.filetype == "neo-tree-popup" then
return false
end
local path_to_reveal = manager.get_path_to_reveal()
local path_to_reveal = utils.normalize_path(manager.get_path_to_reveal())
if not utils.truthy(path_to_reveal) then
return false
end
Expand Down Expand Up @@ -120,6 +120,7 @@ M._navigate_internal = function(state, path, path_to_reveal, callback, async)
log.debug("navigate_internal: path is nil, using cwd")
path = manager.get_cwd(state)
end
path = utils.normalize_path(path)
if path ~= state.path then
log.debug("navigate_internal: path changed from ", state.path, " to ", path)
state.path = path
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