Creation of components #222
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I'm attempting to port my ability framework to C#, so far I've been completely unable to derive from ActorComponent, so I searched in the discussions and found an answer saying to use SceneComponent, but this has the same issue. Is there any way to create a component that I can put on my characters similar to an ActorComponent? I'm using the newest version of UE and UnrealCLR. |
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Answered by
nxrighthere
Dec 20, 2021
Replies: 1 comment 2 replies
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Could you please elaborate on how you expect it to work? What are you trying to do, and what result do you expect? |
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Answer selected by
nxrighthere
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Could you please elaborate on how you expect it to work? What are you trying to do, and what result do you expect?