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Loading Material asset #261

Answered by nxrighthere
Omararafa asked this question in Help
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Since you want to work with a material asset, you have to use Material class for such purposes. Please, see this test.

MaterialInstance is an abstract class primarily used in MaterialInstanceDynamic for the creation of dynamic materials where you can set a scalar, vector, or texture parameter that can be loaded from disk or created from an image asset or a buffer. Please, see this test.

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