Does UnrealCLR allow to incorporate existing C# libraries and frameworks into UE4? #69
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let's say I want to incorporate |
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Answered by
nxrighthere
Dec 12, 2020
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Yes, it's possible. Some libraries might not work correctly with the plugin primary because of the assembly load context. In such cases, debugging is required to determine and report issues to the library maintainers, so they can enable assembly unloadability. |
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nxrighthere
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Yes, it's possible. Some libraries might not work correctly with the plugin primary because of the assembly load context. In such cases, debugging is required to determine and report issues to the library maintainers, so they can enable assembly unloadability.