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Add sound pack attribution; remove non-complaint sounds #893

Add sound pack attribution; remove non-complaint sounds

Add sound pack attribution; remove non-complaint sounds #893

Workflow file for this run

name: CMake
on:
push:
branches: [ v21 ]
pull_request:
branches: [ v21 ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
# The number of days to retain artifacts
RETENTION_DAYS: 30
jobs:
build-win32:
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- name: Download w64devkit
run: invoke-webrequest https://github.com/skeeto/w64devkit/releases/download/v1.23.0/w64devkit-i686-1.23.0.zip -outfile ${{github.workspace}}\w64devkit.zip
- name: Extract w64devkit
run: expand-archive -path ${{github.workspace}}\w64devkit.zip -destinationpath ${{github.workspace}}
- name: Set environment variables and build
run: |
$env:Path = "${{github.workspace}}\w64devkit\bin;" + $env:Path
cmake -B build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_CXX_FLAGS="-isystem ${{github.workspace}}\w64devkit\include" -DCMAKE_C_FLAGS="-isystem ${{github.workspace}}\w64devkit\include" -G "MinGW Makefiles"
cmake --build build --config ${{env.BUILD_TYPE}}
strip ${{github.workspace}}\obsidian.exe
- uses: actions/upload-artifact@v4
with:
name: obsidian-win32
path: |
addons
data
engines
games
language
modules
ports
presets
scripts
theme
tools
obsidian.exe
retention-days: ${{env.RETENTION_DAYS}}
build-win64:
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- name: Download w64devkit
run: invoke-webrequest https://github.com/skeeto/w64devkit/releases/download/v1.23.0/w64devkit-1.23.0.zip -outfile ${{github.workspace}}\w64devkit.zip
- name: Extract w64devkit
run: expand-archive -path ${{github.workspace}}\w64devkit.zip -destinationpath ${{github.workspace}}
- name: Set environment variables and build
run: |
$env:Path = "${{github.workspace}}\w64devkit\bin;" + $env:Path
cmake -B build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_CXX_FLAGS="-isystem ${{github.workspace}}\w64devkit\include" -DCMAKE_C_FLAGS="-isystem ${{github.workspace}}\w64devkit\include" -G "MinGW Makefiles"
cmake --build build --config ${{env.BUILD_TYPE}}
strip ${{github.workspace}}\obsidian.exe
- uses: actions/upload-artifact@v4
with:
name: obsidian-win64
path: |
addons
data
engines
games
language
modules
ports
presets
scripts
theme
tools
obsidian.exe
retention-days: ${{env.RETENTION_DAYS}}
build-linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y libxft-dev libfontconfig1-dev libgl-dev
- name: Configure CMake Ubuntu
run: mkdir build && cd build && cmake .. -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build Ubuntu
run: cmake --build build --config ${{env.BUILD_TYPE}}
- uses: actions/upload-artifact@v4
with:
name: obsidian-ubuntu
path: |
addons
data
engines
games
language
modules
ports
presets
scripts
theme
tools
obsidian
retention-days: ${{env.RETENTION_DAYS}}
build-macos:
runs-on: macos-latest
steps:
- uses: actions/checkout@v4
- name: Configure CMake MacOS
run: mkdir build && cd build && cmake .. -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build MacOS
run: cmake --build build --config ${{env.BUILD_TYPE}}
- uses: actions/upload-artifact@v4
with:
name: obsidian-macos
path: |
addons
data
engines
games
language
modules
ports
presets
scripts
theme
tools
obsidian
retention-days: ${{env.RETENTION_DAYS}}