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InputText: amends: add stb_textedit_text() api. (#7925)
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It seems sensible to push this change in stb_textedit repo eventually.
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ocornut committed Sep 11, 2024
1 parent d1b7817 commit 1674fe9
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Showing 3 changed files with 52 additions and 33 deletions.
1 change: 1 addition & 0 deletions imgui_internal.h
Original file line number Diff line number Diff line change
Expand Up @@ -1130,6 +1130,7 @@ struct IMGUI_API ImGuiInputTextState
void ClearText() { CurLenA = 0; TextA[0] = 0; CursorClamp(); }
void ClearFreeMemory() { TextA.clear(); InitialTextA.clear(); }
void OnKeyPressed(int key); // Cannot be inline because we call in code in stb_textedit.h implementation
void OnCharPressed(unsigned int c);

// Cursor & Selection
void CursorAnimReset();
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23 changes: 14 additions & 9 deletions imgui_widgets.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3889,7 +3889,6 @@ namespace ImStb
static int STB_TEXTEDIT_STRINGLEN(const ImGuiInputTextState* obj) { return obj->CurLenA; }
static char STB_TEXTEDIT_GETCHAR(const ImGuiInputTextState* obj, int idx) { IM_ASSERT(idx <= obj->CurLenA); return obj->TextA[idx]; }
static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { unsigned int c; ImTextCharFromUtf8(&c, obj->TextA.Data + line_start_idx + char_idx, obj->TextA.Data + obj->TextA.Size); if ((ImWchar)c == '\n') return IMSTB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *obj->Ctx; return g.Font->GetCharAdvance((ImWchar)c) * g.FontScale; }
static int STB_TEXTEDIT_KEYTOTEXT(int key) { return key >= 0x200000 ? 0 : key; }
static char STB_TEXTEDIT_NEWLINE = '\n';
static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, ImGuiInputTextState* obj, int line_start_idx)
{
Expand Down Expand Up @@ -4101,12 +4100,18 @@ ImGuiInputTextState::~ImGuiInputTextState()

void ImGuiInputTextState::OnKeyPressed(int key)
{
//We prematurely convert the key to a UTF8 byte sequence, even for keys where that doesn't even make sense (e.g. arrow keys).
//Not optimal but stb_textedit_key will only use the UTF8 values for valid character keys anyways.
//The changes we had to make to stb_textedit_key make it very much UTF8 specific which is not too great.
stb_textedit_key(this, Stb, key);
CursorFollow = true;
CursorAnimReset();
}

void ImGuiInputTextState::OnCharPressed(unsigned int c)
{
// Convert the key to a UTF8 byte sequence.
// The changes we had to make to stb_textedit_key made it very much UTF-8 specific which is not too great.
char utf8[5];
ImTextCharToUtf8(utf8, key);
stb_textedit_key(this, Stb, key, utf8, (int)strlen(utf8));
ImTextCharToUtf8(utf8, c);
stb_textedit_text(this, Stb, utf8, (int)strlen(utf8));
CursorFollow = true;
CursorAnimReset();
}
Expand Down Expand Up @@ -4674,7 +4679,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
{
unsigned int c = '\t'; // Insert TAB
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
state->OnKeyPressed((int)c);
state->OnCharPressed(c);
}
// FIXME: Implement Shift+Tab
/*
Expand All @@ -4697,7 +4702,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
if (c == '\t') // Skip Tab, see above.
continue;
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
state->OnKeyPressed((int)c);
state->OnCharPressed(c);
}

// Consume characters
Expand Down Expand Up @@ -4781,7 +4786,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
{
unsigned int c = '\n'; // Insert new line
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
state->OnKeyPressed((int)c);
state->OnCharPressed(c);
}
}
else if (is_cancel)
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61 changes: 37 additions & 24 deletions imstb_textedit.h
Original file line number Diff line number Diff line change
Expand Up @@ -211,6 +211,7 @@
// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key)
// void stb_textedit_text(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int text_len)
//
// Each of these functions potentially updates the string and updates the
// state.
Expand Down Expand Up @@ -245,7 +246,12 @@
// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to
// anything other type you wante before including.
// anything other type you want before including.
// if the STB_TEXTEDIT_KEYTOTEXT function is defined, selected keys are
// transformed into text and stb_textedit_text() is automatically called.
//
// text: [DEAR IMGUI] added 2024-09
// call this to text inputs sent to the textfield.
//
//
// When rendering, you can read the cursor position and selection state from
Expand Down Expand Up @@ -733,37 +739,44 @@ static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditS
#define STB_TEXTEDIT_KEYTYPE int
#endif

// [DEAR IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility.
static void stb_textedit_text(IMSTB_TEXTEDIT_STRING* str, STB_TexteditState* state, const IMSTB_TEXTEDIT_CHARTYPE* text, int text_len)
{
// can't add newline in single-line mode
if (text[0] == '\n' && state->single_line)
return;

if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len)) {
state->cursor += text_len;
state->has_preferred_x = 0;
}
}
else {
stb_textedit_delete_selection(str, state); // implicitly clamps
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len)) {
stb_text_makeundo_insert(state, state->cursor, text_len);
state->cursor += text_len;
state->has_preferred_x = 0;
}
}
}

// API key: process a keyboard input
//[DEAR IMGUI] In addition to the key we also pass in the decoded UTF8 byte sequence, if it is a character key.
//This is a bit ugly and only makes sense for UTF8. One could think of other solutions that wouldn't make this function so UTF8 specific.
//If the idea is to push the changes upstream to stb_textedit it might be worth thinking about but since this is just for [DEAR IMGUI], it might not be worth the complication
static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key, const IMSTB_TEXTEDIT_CHARTYPE* decoded, int decoded_size)
static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
{
retry:
switch (key) {
default: {
#ifdef STB_TEXTEDIT_KEYTOTEXT
int c = STB_TEXTEDIT_KEYTOTEXT(key);
if (c > 0) {
// can't add newline in single-line mode
if (c == '\n' && state->single_line)
break;

if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, decoded, decoded_size)) {
state->cursor += decoded_size;
state->has_preferred_x = 0;
}
} else {
stb_textedit_delete_selection(str,state); // implicitly clamps
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, decoded, decoded_size)) {
stb_text_makeundo_insert(state, state->cursor, decoded_size);
state->cursor += decoded_size;
state->has_preferred_x = 0;
}
}
IMSTB_TEXTEDIT_CHARTYPE ch = (IMSTB_TEXTEDIT_CHARTYPE)c;
stb_textedit_text(str, state, &ch, 1);
}
#endif
break;
}

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