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Drags, Sliders: Added deadzone to make selecting 0.0 on linear slider…
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…s easier, slider navigation delta accumulation. (#3361, #1823, #1316, #642)
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ShironekoBen authored and ocornut committed Aug 17, 2020
1 parent f75b29e commit fa279a6
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Showing 5 changed files with 66 additions and 19 deletions.
1 change: 1 addition & 0 deletions imgui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -933,6 +933,7 @@ ImGuiStyle::ImGuiStyle()
ScrollbarRounding = 9.0f; // Radius of grab corners rounding for scrollbar
GrabMinSize = 10.0f; // Minimum width/height of a grab box for slider/scrollbar
GrabRounding = 0.0f; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
LogSliderDeadzone = 4.0f; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
TabRounding = 4.0f; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
TabBorderSize = 0.0f; // Thickness of border around tabs.
TabMinWidthForUnselectedCloseButton = 0.0f; // Minimum width for close button to appears on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
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1 change: 1 addition & 0 deletions imgui.h
Original file line number Diff line number Diff line change
Expand Up @@ -1473,6 +1473,7 @@ struct ImGuiStyle
float ScrollbarRounding; // Radius of grab corners for scrollbar.
float GrabMinSize; // Minimum width/height of a grab box for slider/scrollbar.
float GrabRounding; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
float LogSliderDeadzone; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
float TabRounding; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
float TabBorderSize; // Thickness of border around tabs.
float TabMinWidthForUnselectedCloseButton; // Minimum width for close button to appears on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
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1 change: 1 addition & 0 deletions imgui_demo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3784,6 +3784,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
ImGui::SliderFloat("PopupRounding", &style.PopupRounding, 0.0f, 12.0f, "%.0f");
ImGui::SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f");
ImGui::SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f");
ImGui::SliderFloat("LogSliderDeadzone", &style.LogSliderDeadzone, 0.0f, 12.0f, "%.0f");
ImGui::SliderFloat("TabRounding", &style.TabRounding, 0.0f, 12.0f, "%.0f");
ImGui::Text("Alignment");
ImGui::SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
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8 changes: 6 additions & 2 deletions imgui_internal.h
Original file line number Diff line number Diff line change
Expand Up @@ -1280,6 +1280,8 @@ struct ImGuiContext
float ColorEditLastSat; // Backup of last Saturation associated to LastColor[3], so we can restore Saturation in lossy RGB<>HSV round trips
float ColorEditLastColor[3];
ImVec4 ColorPickerRef; // Initial/reference color at the time of opening the color picker.
float SliderCurrentAccum; // Accumulated slider delta when using navigation controls.
bool SliderCurrentAccumDirty; // Has the accumulated slider delta changed since last time we tried to apply it?
bool DragCurrentAccumDirty;
float DragCurrentAccum; // Accumulator for dragging modification. Always high-precision, not rounded by end-user precision settings
float DragSpeedDefaultRatio; // If speed == 0.0f, uses (max-min) * DragSpeedDefaultRatio
Expand Down Expand Up @@ -1433,6 +1435,8 @@ struct ImGuiContext
ColorEditOptions = ImGuiColorEditFlags__OptionsDefault;
ColorEditLastHue = ColorEditLastSat = 0.0f;
ColorEditLastColor[0] = ColorEditLastColor[1] = ColorEditLastColor[2] = FLT_MAX;
SliderCurrentAccum = 0.0f;
SliderCurrentAccumDirty = false;
DragCurrentAccumDirty = false;
DragCurrentAccum = 0.0f;
DragSpeedDefaultRatio = 1.0f / 100.0f;
Expand Down Expand Up @@ -1991,8 +1995,8 @@ namespace ImGui
// e.g. " extern template IMGUI_API float RoundScalarWithFormatT<float, float>(const char* format, ImGuiDataType data_type, float v); "
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, ImGuiDragFlags flags);
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
template<typename T, typename FLOAT_T> IMGUI_API float SliderCalcRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, float logarithmic_zero_epsilon, ImGuiSliderFlags flags);
template<typename T, typename FLOAT_T> IMGUI_API T SliderCalcValueFromRatioT(ImGuiDataType data_type, float t, T v_min, T v_max, float logarithmic_zero_epsilon, ImGuiSliderFlags flags);
template<typename T, typename FLOAT_T> IMGUI_API float SliderCalcRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, float logarithmic_zero_epsilon, float zero_deadzone_size, ImGuiSliderFlags flags);
template<typename T, typename FLOAT_T> IMGUI_API T SliderCalcValueFromRatioT(ImGuiDataType data_type, float t, T v_min, T v_max, float logarithmic_zero_epsilon, float zero_deadzone_size, ImGuiSliderFlags flags);
template<typename T, typename SIGNED_T> IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);

// Data type helpers
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74 changes: 57 additions & 17 deletions imgui_widgets.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2061,16 +2061,17 @@ bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const
FLOATTYPE v_old_ref_for_accum_remainder = (FLOATTYPE)0.0f;

float logarithmic_zero_epsilon = 0.0f; // Only valid when is_logarithmic is true
const float zero_deadzone_size = 0.0f; // Drag widgets have no deadzone (as it doesn't make sense)
if (is_logarithmic)
{
// When using logarithmic sliders, we need to clamp to avoid hitting zero, but our choice of clamp value greatly affects slider precision. We attempt to use the specified precision to estimate a good lower bound.
const int decimal_precision = is_decimal ? ImParseFormatPrecision(format, 3) : 1;
logarithmic_zero_epsilon = ImPow(0.1f, (float)decimal_precision);

// Convert to parametric space, apply delta, convert back
float v_old_parametric = SliderCalcRatioFromValueT<TYPE, FLOATTYPE>(data_type, v_cur, v_min, v_max, logarithmic_zero_epsilon, flags);
float v_old_parametric = SliderCalcRatioFromValueT<TYPE, FLOATTYPE>(data_type, v_cur, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_size, flags);
float v_new_parametric = v_old_parametric + g.DragCurrentAccum;
v_cur = SliderCalcValueFromRatioT<TYPE, FLOATTYPE>(data_type, v_new_parametric, v_min, v_max, logarithmic_zero_epsilon, flags);
v_cur = SliderCalcValueFromRatioT<TYPE, FLOATTYPE>(data_type, v_new_parametric, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_size, flags);
v_old_ref_for_accum_remainder = v_old_parametric;
}
else
Expand All @@ -2087,7 +2088,7 @@ bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const
if (is_logarithmic)
{
// Convert to parametric space, apply delta, convert back
float v_new_parametric = SliderCalcRatioFromValueT<TYPE, FLOATTYPE>(data_type, v_cur, v_min, v_max, logarithmic_zero_epsilon, flags);
float v_new_parametric = SliderCalcRatioFromValueT<TYPE, FLOATTYPE>(data_type, v_cur, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_size, flags);
g.DragCurrentAccum -= (float)(v_new_parametric - v_old_ref_for_accum_remainder);
}
else
Expand Down Expand Up @@ -2420,7 +2421,7 @@ bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* p_data

// Convert a value v in the output space of a slider into a parametric position on the slider itself (the logical opposite of SliderCalcValueFromRatioT)
template<typename TYPE, typename FLOATTYPE>
float ImGui::SliderCalcRatioFromValueT(ImGuiDataType data_type, TYPE v, TYPE v_min, TYPE v_max, float logarithmic_zero_epsilon, ImGuiSliderFlags flags)
float ImGui::SliderCalcRatioFromValueT(ImGuiDataType data_type, TYPE v, TYPE v_min, TYPE v_max, float logarithmic_zero_epsilon, float zero_deadzone_size, ImGuiSliderFlags flags)
{
if (v_min == v_max)
return 0.0f;
Expand Down Expand Up @@ -2456,9 +2457,9 @@ float ImGui::SliderCalcRatioFromValueT(ImGuiDataType data_type, TYPE v, TYPE v_m
if (v == 0.0f)
result = zero_point; // Special case for exactly zero
else if (v < 0.0f)
result = (1.0f - (float)(ImLog(-(FLOATTYPE)v_clamped / logarithmic_zero_epsilon) / ImLog(-v_min_fudged / logarithmic_zero_epsilon))) * zero_point;
result = (1.0f - (float)(ImLog(-(FLOATTYPE)v_clamped / logarithmic_zero_epsilon) / ImLog(-v_min_fudged / logarithmic_zero_epsilon))) * (zero_point - zero_deadzone_size);
else
result = zero_point + ((float)(ImLog((FLOATTYPE)v_clamped / logarithmic_zero_epsilon) / ImLog(v_max_fudged / logarithmic_zero_epsilon)) * (1.0f - zero_point));
result = zero_point + zero_deadzone_size + ((float)(ImLog((FLOATTYPE)v_clamped / logarithmic_zero_epsilon) / ImLog(v_max_fudged / logarithmic_zero_epsilon)) * (1.0f - (zero_point + zero_deadzone_size)));
}
else if ((v_min < 0.0f) || (v_max < 0.0f)) // Entirely negative slider
result = 1.0f - (float)(ImLog(-(FLOATTYPE)v_clamped / -v_max_fudged) / ImLog(-v_min_fudged / -v_max_fudged));
Expand All @@ -2474,7 +2475,7 @@ float ImGui::SliderCalcRatioFromValueT(ImGuiDataType data_type, TYPE v, TYPE v_m

// Convert a parametric position on a slider into a value v in the output space (the logical opposite of SliderCalcRatioFromValueT)
template<typename TYPE, typename FLOATTYPE>
TYPE ImGui::SliderCalcValueFromRatioT(ImGuiDataType data_type, float t, TYPE v_min, TYPE v_max, float logarithmic_zero_epsilon, ImGuiSliderFlags flags)
TYPE ImGui::SliderCalcValueFromRatioT(ImGuiDataType data_type, float t, TYPE v_min, TYPE v_max, float logarithmic_zero_epsilon, float zero_deadzone_size, ImGuiSliderFlags flags)
{
if (v_min == v_max)
return (TYPE)0.0f;
Expand Down Expand Up @@ -2510,12 +2511,12 @@ TYPE ImGui::SliderCalcValueFromRatioT(ImGuiDataType data_type, float t, TYPE v_m
if ((v_min * v_max) < 0.0f) // Range crosses zero, so we have to do this in two parts
{
float zero_point = (-(float)ImMin(v_min, v_max)) / ImAbs((float)v_max - (float)v_min); // The zero point in parametric space
if (t_with_flip == zero_point)
if ((t_with_flip >= (zero_point - zero_deadzone_size)) && (t_with_flip <= (zero_point + zero_deadzone_size)))
result = (TYPE)0.0f; // Special case to make getting exactly zero possible (the epsilon prevents it otherwise)
else if (t_with_flip < zero_point)
result = (TYPE)-(logarithmic_zero_epsilon * ImPow(-v_min_fudged / logarithmic_zero_epsilon, (FLOATTYPE)(1.0f - (t_with_flip / zero_point))));
result = (TYPE)-(logarithmic_zero_epsilon * ImPow(-v_min_fudged / logarithmic_zero_epsilon, (FLOATTYPE)(1.0f - (t_with_flip / (zero_point - zero_deadzone_size)))));
else
result = (TYPE)(logarithmic_zero_epsilon * ImPow(v_max_fudged / logarithmic_zero_epsilon, (FLOATTYPE)((t_with_flip - zero_point) / (1.0f - zero_point))));
result = (TYPE)(logarithmic_zero_epsilon * ImPow(v_max_fudged / logarithmic_zero_epsilon, (FLOATTYPE)((t_with_flip - (zero_point + zero_deadzone_size)) / (1.0f - (zero_point + zero_deadzone_size)))));
}
else if ((v_min < 0.0f) || (v_max < 0.0f)) // Entirely negative slider
result = (TYPE)-(-v_max_fudged * ImPow(-v_min_fudged / -v_max_fudged, (FLOATTYPE)(1.0f - t_with_flip)));
Expand Down Expand Up @@ -2567,14 +2568,16 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
grab_sz = ImMin(grab_sz, slider_sz);
const float slider_usable_sz = slider_sz - grab_sz;
const float slider_usable_pos_min = bb.Min[axis] + grab_padding + grab_sz * 0.5f;
const float slider_usable_pos_max = bb.Max[axis] - grab_padding - grab_sz * 0.5f;
const float slider_usable_pos_max = bb.Max[axis] - grab_padding - grab_sz * 0.5f;

float logarithmic_zero_epsilon = 0.0f; // Only valid when is_logarithmic is true
float zero_deadzone_size = 0.0f; // Only valid when is_logarithmic is true
if (is_logarithmic)
{
// When using logarithmic sliders, we need to clamp to avoid hitting zero, but our choice of clamp value greatly affects slider precision. We attempt to use the specified precision to estimate a good lower bound.
const int decimal_precision = is_decimal ? ImParseFormatPrecision(format, 3) : 1;
logarithmic_zero_epsilon = ImPow(0.1f, (float)decimal_precision);
zero_deadzone_size = (style.LogSliderDeadzone * 0.5f) / ImMax(slider_usable_sz, 1.0f);
}

// Process interacting with the slider
Expand Down Expand Up @@ -2602,13 +2605,15 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
{
const ImVec2 delta2 = GetNavInputAmount2d(ImGuiNavDirSourceFlags_Keyboard | ImGuiNavDirSourceFlags_PadDPad, ImGuiInputReadMode_RepeatFast, 0.0f, 0.0f);
float delta = (axis == ImGuiAxis_X) ? delta2.x : -delta2.y;
if (g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated)

if (g.ActiveIdIsJustActivated)
{
ClearActiveID();
g.SliderCurrentAccum = 0.0f; // Reset any stored nav delta upon activation
g.SliderCurrentAccumDirty = false;
}
else if (delta != 0.0f)

if (delta != 0.0f)
{
clicked_t = SliderCalcRatioFromValueT<TYPE, FLOATTYPE>(data_type, *v, v_min, v_max, logarithmic_zero_epsilon, flags);
const int decimal_precision = is_decimal ? ImParseFormatPrecision(format, 3) : 0;
if (decimal_precision > 0)
{
Expand All @@ -2625,17 +2630,52 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
}
if (IsNavInputDown(ImGuiNavInput_TweakFast))
delta *= 10.0f;

g.SliderCurrentAccum += delta;
g.SliderCurrentAccumDirty = true;

delta = g.SliderCurrentAccum;
}

if (g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated)
{
ClearActiveID();
}
else if (g.SliderCurrentAccumDirty)
{
clicked_t = SliderCalcRatioFromValueT<TYPE, FLOATTYPE>(data_type, *v, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_size, flags);

set_new_value = true;
if ((clicked_t >= 1.0f && delta > 0.0f) || (clicked_t <= 0.0f && delta < 0.0f)) // This is to avoid applying the saturation when already past the limits
{
set_new_value = false;
g.SliderCurrentAccum = 0.0f; // If pushing up against the limits, don't continue to accumulate
}
else
{
float old_clicked_t = clicked_t;

clicked_t = ImSaturate(clicked_t + delta);

// Calculate what our "new" clicked_t will be, and thus how far we actually moved the slider, and subtract this from the accumulator
TYPE v_new = SliderCalcValueFromRatioT<TYPE, FLOATTYPE>(data_type, clicked_t, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_size, flags);
if (!(flags & ImGuiSliderFlags_NoRoundToFormat))
v_new = RoundScalarWithFormatT<TYPE, SIGNEDTYPE>(format, data_type, v_new);
float new_clicked_t = SliderCalcRatioFromValueT<TYPE, FLOATTYPE>(data_type, v_new, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_size, flags);

if (delta > 0)
g.SliderCurrentAccum -= ImMin(new_clicked_t - old_clicked_t, delta);
else
g.SliderCurrentAccum -= ImMax(new_clicked_t - old_clicked_t, delta);
}

g.SliderCurrentAccumDirty = false;
}
}

if (set_new_value)
{
TYPE v_new = SliderCalcValueFromRatioT<TYPE, FLOATTYPE>(data_type, clicked_t, v_min, v_max, logarithmic_zero_epsilon, flags);
TYPE v_new = SliderCalcValueFromRatioT<TYPE, FLOATTYPE>(data_type, clicked_t, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_size, flags);

// Round to user desired precision based on format string
if (!(flags & ImGuiSliderFlags_NoRoundToFormat))
Expand All @@ -2657,7 +2697,7 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
else
{
// Output grab position so it can be displayed by the caller
float grab_t = SliderCalcRatioFromValueT<TYPE, FLOATTYPE>(data_type, *v, v_min, v_max, logarithmic_zero_epsilon, flags);
float grab_t = SliderCalcRatioFromValueT<TYPE, FLOATTYPE>(data_type, *v, v_min, v_max, logarithmic_zero_epsilon, zero_deadzone_size, flags);
if (axis == ImGuiAxis_Y)
grab_t = 1.0f - grab_t;
const float grab_pos = ImLerp(slider_usable_pos_min, slider_usable_pos_max, grab_t);
Expand Down

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