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Not sure how to word the issue title really...but hopefully my description explains it.
Basically what i found is that when the rendering is interrupted ImGui stops responding to user input but only on the graphical level. So if I cause a UAC dialog to popup from another application, or if I lock my pc and unlock it, this happens. The buttons no longer react to being hovered on and the dialogs all don't respond. I thought maybe I broke something but I did it on a clean build of the example project (the direct x 9 one ) and the same happens. The functions of the buttons however still respond. So I have a button to launch a url and the button fires when clicked, but the graphical ImGui changes don't. So no hover, pressed or state changes happen.
The text was updated successfully, but these errors were encountered:
ocornut
changed the title
ImGui Becomes unresponsive when rendering interrupted by external activity
DirectX9 example becomes unresponsive when rendering interrupted by external activity
Nov 28, 2017
Not sure how to word the issue title really...but hopefully my description explains it.
Basically what i found is that when the rendering is interrupted ImGui stops responding to user input but only on the graphical level. So if I cause a UAC dialog to popup from another application, or if I lock my pc and unlock it, this happens. The buttons no longer react to being hovered on and the dialogs all don't respond. I thought maybe I broke something but I did it on a clean build of the example project (the direct x 9 one ) and the same happens. The functions of the buttons however still respond. So I have a button to launch a url and the button fires when clicked, but the graphical ImGui changes don't. So no hover, pressed or state changes happen.
The text was updated successfully, but these errors were encountered: