Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[PoC] Adapt example_glfw_wgpu to wgpu-native #7523

Open
wants to merge 2 commits into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion backends/imgui_impl_wgpu.h
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@
// Initialization data, for ImGui_ImplWGPU_Init()
struct ImGui_ImplWGPU_InitInfo
{
WGPUDevice Device;
WGPUDevice Device = nullptr;
int NumFramesInFlight = 3;
WGPUTextureFormat RenderTargetFormat = WGPUTextureFormat_Undefined;
WGPUTextureFormat DepthStencilFormat = WGPUTextureFormat_Undefined;
Expand Down
52 changes: 16 additions & 36 deletions examples/example_glfw_wgpu/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -26,40 +26,9 @@ set(CMAKE_CXX_STANDARD 17) # Dawn requires C++17
set(IMGUI_DIR ../../)

# Libraries
if(EMSCRIPTEN)
set(LIBRARIES glfw)
add_compile_options(-sDISABLE_EXCEPTION_CATCHING=1 -DIMGUI_DISABLE_FILE_FUNCTIONS=1)
else()
# Dawn wgpu desktop
set(DAWN_FETCH_DEPENDENCIES ON)
set(IMGUI_DAWN_DIR CACHE PATH "Path to Dawn repository")
if (NOT IMGUI_DAWN_DIR)
message(FATAL_ERROR "Please specify the Dawn repository by setting IMGUI_DAWN_DIR")
endif()

option(DAWN_FETCH_DEPENDENCIES "Use fetch_dawn_dependencies.py as an alternative to using depot_tools" ON)

# Dawn builds many things by default - disable things we don't need
option(DAWN_BUILD_SAMPLES "Enables building Dawn's samples" OFF)
option(TINT_BUILD_CMD_TOOLS "Build the Tint command line tools" OFF)
option(TINT_BUILD_DOCS "Build documentation" OFF)
option(TINT_BUILD_TESTS "Build tests" OFF)
if (NOT APPLE)
option(TINT_BUILD_MSL_WRITER "Build the MSL output writer" OFF)
endif()
if(WIN32)
option(TINT_BUILD_SPV_READER "Build the SPIR-V input reader" OFF)
option(TINT_BUILD_WGSL_READER "Build the WGSL input reader" ON)
option(TINT_BUILD_GLSL_WRITER "Build the GLSL output writer" OFF)
option(TINT_BUILD_GLSL_VALIDATOR "Build the GLSL output validator" OFF)
option(TINT_BUILD_SPV_WRITER "Build the SPIR-V output writer" OFF)
option(TINT_BUILD_WGSL_WRITER "Build the WGSL output writer" ON)
endif()

add_subdirectory("${IMGUI_DAWN_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/dawn" EXCLUDE_FROM_ALL)

set(LIBRARIES webgpu_dawn webgpu_cpp webgpu_glfw glfw)
endif()
include(FetchGLFW3WebGPU.cmake)
include(FetchWgpuNative.cmake)
include(FetchGLFW.cmake)

add_executable(example_glfw_wgpu
main.cpp
Expand All @@ -73,15 +42,26 @@ add_executable(example_glfw_wgpu
${IMGUI_DIR}/imgui_tables.cpp
${IMGUI_DIR}/imgui_widgets.cpp
)
target_include_directories(example_glfw_wgpu PUBLIC
target_include_directories(example_glfw_wgpu PRIVATE
${IMGUI_DIR}
${IMGUI_DIR}/backends
)

target_link_libraries(example_glfw_wgpu PUBLIC ${LIBRARIES})
target_link_libraries(example_glfw_wgpu PRIVATE
webgpu
glfw
glfw3webgpu
)

target_copy_webgpu_binaries(example_glfw_wgpu)

# Emscripten settings
if(EMSCRIPTEN)
target_compile_options(example_glfw_wgpu PRIVATE
-sDISABLE_EXCEPTION_CATCHING=1
-DIMGUI_DISABLE_FILE_FUNCTIONS=1
)

target_link_options(example_glfw_wgpu PRIVATE
"-sUSE_WEBGPU=1"
"-sUSE_GLFW=3"
Expand Down
27 changes: 27 additions & 0 deletions examples/example_glfw_wgpu/FetchGLFW.cmake
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
include(FetchContent)

if (TARGET glfw)
return()
endif()

set(GLFW_VERSION "3.4" CACHE STRING "Version of GLFW to use. Must correspond to the tag name of an existing release on https://github.com/glfw/glfw")

if (EMSCRIPTEN)

add_library(glfw INTERFACE)
target_link_options(glfw INTERFACE
-sUSE_GLFW=3
)

else (EMSCRIPTEN)

set(URL "https://github.com/glfw/glfw/releases/download/${GLFW_VERSION}/glfw-${GLFW_VERSION}.zip")
FetchContent_Declare(glfw
URL "${URL}"
DOWNLOAD_EXTRACT_TIMESTAMP ON
)

message(STATUS "Downloading GLFW from '${URL}'")
FetchContent_MakeAvailable(glfw)

endif (EMSCRIPTEN)
16 changes: 16 additions & 0 deletions examples/example_glfw_wgpu/FetchGLFW3WebGPU.cmake
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
include(FetchContent)

if (TARGET glfw3webgpu)
return()
endif()

set(GLFW3WEBGPU_VERSION "v1.2.0" CACHE STRING "Version of GLFW to use. Must correspond to the tag name of an existing release on https://github.com/eliemichel/glfw3webgpu")

set(URL "https://github.com/eliemichel/glfw3webgpu/releases/download/${GLFW3WEBGPU_VERSION}/glfw3webgpu-${GLFW3WEBGPU_VERSION}.zip")
FetchContent_Declare(glfw3webgpu
URL "${URL}"
DOWNLOAD_EXTRACT_TIMESTAMP ON
)

message(STATUS "Downloading glfw3webgpu from '${URL}'")
FetchContent_MakeAvailable(glfw3webgpu)
211 changes: 211 additions & 0 deletions examples/example_glfw_wgpu/FetchWgpuNative.cmake
Original file line number Diff line number Diff line change
@@ -0,0 +1,211 @@
# This file is part of the "Learn WebGPU for C++" book.
# https://eliemichel.github.io/LearnWebGPU
# https://github.com/eliemichel/WebGPU-distribution/blob/dev-fetch-wgpu/cmake/FetchWgpuNative.cmake
#
# MIT License
# Copyright (c) 2023-2024 Elie Michel and the wgpu-native authors
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.

include(FetchContent)

if (TARGET webgpu)
return()
endif()

set(WGPU_LINK_TYPE "DYNAMIC" CACHE STRING "Whether the wgpu-native WebGPU implementation must be statically or dynamically linked. Possible values are STATIC and DYNAMIC")
set(WGPU_VERSION "v0.19.4.1" CACHE STRING "Version of the wgpu-native WebGPU implementation to use. Must correspond to the tag name of an existing release on https://github.com/gfx-rs/wgpu-native/releases")

if (EMSCRIPTEN)

add_library(webgpu INTERFACE)

target_include_directories(webgpu INTERFACE
"${CMAKE_CURRENT_SOURCE_DIR}/include-emscripten"
)

# This is used to advertise the flavor of WebGPU that this zip provides
target_compile_definitions(webgpu INTERFACE WEBGPU_BACKEND_EMSCRIPTEN)

target_link_options(webgpu INTERFACE
-sUSE_WEBGPU # Handle WebGPU symbols
)

function(target_copy_webgpu_binaries Target)
endfunction()

else (EMSCRIPTEN)

if (NOT ARCH)
set(ARCH ${CMAKE_SYSTEM_PROCESSOR})
if (ARCH STREQUAL "AMD64")
set(ARCH "x86_64")
endif()
endif()

set(USE_DYNAMIC_LIB)
if (WGPU_LINK_TYPE STREQUAL "DYNAMIC")
set(USE_DYNAMIC_LIB TRUE)
elseif (WGPU_LINK_TYPE STREQUAL "STATIC")
set(USE_DYNAMIC_LIB FALSE)
else()
message(FATAL_ERROR "Link type '${WGPU_LINK_TYPE}'is not valid. Possible values for WGPU_LINK_TYPE are DYNAMIC and STATIC.")
endif()

set(URL_OS)
set(BINARY_FILENAME)
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")

set(URL_OS windows)
if (USE_DYNAMIC_LIB)
set(BINARY_FILENAME "wgpu_native.dll")
else()
set(BINARY_FILENAME "wgpu_native.lib")
endif()

elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux")

set(URL_OS linux)
if (USE_DYNAMIC_LIB)
set(BINARY_FILENAME "libwgpu_native.so")
else()
set(BINARY_FILENAME "libwgpu_native.a")
endif()

elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")

set(URL_OS macos)
if (USE_DYNAMIC_LIB)
set(BINARY_FILENAME "libwgpu_native.dylib")
else()
set(BINARY_FILENAME "libwgpu_native.a")
endif()

else()

message(FATAL_ERROR "Platform system ${CMAKE_SYSTEM_NAME} not supported by this release of WebGPU. You may consider building it yourself from its source (see https://github.com/gfx-rs/wgpu-native)")

endif()

set(URL_ARCH)
if (ARCH STREQUAL "x86_64")
set(URL_ARCH "x86_64")
elseif (ARCH STREQUAL "aarch64" AND NOT CMAKE_SYSTEM_NAME STREQUAL "Windows")
set(URL_ARCH "aarch64")
elseif (ARCH STREQUAL "i686" AND CMAKE_SYSTEM_NAME STREQUAL "Windows")
set(URL_ARCH "i686")
else()
message(FATAL_ERROR "Platform architecture ${ARCH} not supported by this release of WebGPU. You may consider building it yourself from its source (see https://github.com/gfx-rs/wgpu-native)")
endif()

set(URL_CONFIG release)
set(URL_NAME "wgpu-${URL_OS}-${URL_ARCH}-${URL_CONFIG}")
set(URL "https://github.com/gfx-rs/wgpu-native/releases/download/${WGPU_VERSION}/${URL_NAME}.zip")

FetchContent_Declare(${URL_NAME}
URL ${URL}
DOWNLOAD_EXTRACT_TIMESTAMP ON
)
message(STATUS "Downloading WebGPU runtime from '${URL}'")
FetchContent_MakeAvailable(${URL_NAME})
set(ZIP_DIR "${${URL_NAME}_SOURCE_DIR}")

# Fix folder layout
file(MAKE_DIRECTORY "${ZIP_DIR}/include/webgpu")
if (EXISTS "${ZIP_DIR}/webgpu.h")
file(RENAME "${ZIP_DIR}/webgpu.h" "${ZIP_DIR}/include/webgpu/webgpu.h")
endif()
if (EXISTS "${ZIP_DIR}/wgpu.h")
file(RENAME "${ZIP_DIR}/wgpu.h" "${ZIP_DIR}/include/webgpu/wgpu.h")
endif()

# A pre-compiled target (IMPORTED) that is a dynamically
# linked library (SHARED, meaning .dll, .so or .dylib).
add_library(webgpu SHARED IMPORTED GLOBAL)

# This is used to advertise the flavor of WebGPU that this zip provides
target_compile_definitions(webgpu INTERFACE WEBGPU_BACKEND_WGPU)

set(WGPU_RUNTIME_LIB "${ZIP_DIR}/${BINARY_FILENAME}")
set_target_properties(
webgpu
PROPERTIES
IMPORTED_LOCATION "${WGPU_RUNTIME_LIB}"
INTERFACE_INCLUDE_DIRECTORIES "${ZIP_DIR}/include"
)

if (CMAKE_SYSTEM_NAME STREQUAL "Windows")

set_target_properties(
webgpu
PROPERTIES
IMPORTED_IMPLIB "${WGPU_RUNTIME_LIB}.lib"
)

elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux")

set_target_properties(
webgpu
PROPERTIES
IMPORTED_NO_SONAME TRUE
)

endif()

message(STATUS "Using WebGPU runtime from '${WGPU_RUNTIME_LIB}'")
#set(WGPU_RUNTIME_LIB ${WGPU_RUNTIME_LIB} PARENT_SCOPE)
set(WGPU_RUNTIME_LIB ${WGPU_RUNTIME_LIB} CACHE INTERNAL "Path to the WebGPU library binary")

# The application's binary must find wgpu.dll or libwgpu.so at runtime,
# so we automatically copy it (it's called WGPU_RUNTIME_LIB in general)
# next to the binary.
# Also make sure that the binary's RPATH is set to find this shared library.
function(target_copy_webgpu_binaries Target)
add_custom_command(
TARGET ${Target} POST_BUILD
COMMAND
${CMAKE_COMMAND} -E copy_if_different
${WGPU_RUNTIME_LIB}
$<TARGET_FILE_DIR:${Target}>
COMMENT
"Copying '${WGPU_RUNTIME_LIB}' to '$<TARGET_FILE_DIR:${Target}>'..."
)

if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
# Bug fix, there might be a cleaner way to do this but no INSTALL_RPATH
# or related target properties seem to be a solution.
set_target_properties(${Target} PROPERTIES INSTALL_RPATH "./")
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64")
set(ARCH_DIR aarch64)
else()
set(ARCH_DIR ${CMAKE_SYSTEM_PROCESSOR})
endif()
add_custom_command(
TARGET ${Target} POST_BUILD
COMMAND
${CMAKE_INSTALL_NAME_TOOL} "-change"
"/Users/runner/work/wgpu-native/wgpu-native/target/${ARCH_DIR}-apple-darwin/release/deps/libwgpu_native.dylib"
"@executable_path/libwgpu_native.dylib"
"$<TARGET_FILE:${Target}>"
VERBATIM
)
endif()
endfunction()

endif (EMSCRIPTEN)
Loading
Loading