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WGPU: Fix new WGPUStringView breaks shader compilation. (#8009) #8010

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6 changes: 4 additions & 2 deletions backends/imgui_impl_wgpu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -257,13 +257,15 @@ static WGPUProgrammableStageDescriptor ImGui_ImplWGPU_CreateShaderModule(const c
{
ImGui_ImplWGPU_Data* bd = ImGui_ImplWGPU_GetBackendData();

WGPUShaderModuleWGSLDescriptor wgsl_desc = {};
#ifdef IMGUI_IMPL_WEBGPU_BACKEND_DAWN
WGPUShaderSourceWGSL wgsl_desc = {};
wgsl_desc.chain.sType = WGPUSType_ShaderSourceWGSL;
wgsl_desc.code = {wgsl_source, WGPU_STRLEN};
#else
WGPUShaderModuleWGSLDescriptor wgsl_desc = {};
wgsl_desc.chain.sType = WGPUSType_ShaderModuleWGSLDescriptor;
wgsl_desc.code = wgsl_source;
#endif
wgsl_desc.code = wgsl_source;

WGPUShaderModuleDescriptor desc = {};
desc.nextInChain = reinterpret_cast<WGPUChainedStruct*>(&wgsl_desc);
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