The main function of this library is to provide a thin abstraction over an object and let you control many similar scripted objects of the same type without running duplicate code on each one- all the code stays in Global lua, and you simply call the provided functions to initialize the controls and data storage on each individual object.
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adds a rudimentary class system to tabletop simulator for easier object manipulation
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omniraptorr/objectprot
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adds a rudimentary class system to tabletop simulator for easier object manipulation
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