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Add --feature-read-threads
option to read features in parallel when writing tiles
#225
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https://github.com/onthegomap/planetiler/actions/runs/2380981487 ℹ️ Base Logs f5206b3
ℹ️ This Branch Logs 852740f
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Fixes #163 by adding a
--feature-read-threads
argument that can set how many threads read temp features in parallel during the mbtiles write phase. It defaults to 1 (old behavior) when there are less than 32 cpus, and 2 when there are 32 or more. Some testing on my m1 mac and a c6gd.xlarge instance showed that 2 read threads doubles throughput, and in some situations on some systems 3 can be slightly faster - but usually 2 outperforms 3.Note: when more than 1 read thread is used, it also spawns a "merge" thread to merge the results, so
--feature-read-threads=1
uses 1 thread,--feature-read-threads=2
uses 3 threads,--feature-read-threads=3
uses 4 threads, etc...