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Harry van Haaren edited this page Mar 7, 2016
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Welcome to the Fabla2 wiki!
Note that this page (just like all wikis..?) is outdated now. See the Fabla2 issues and http://openavproductions.com/fabla2 for updates!
You probably want to look at http://openavproductions.com/fabla2. If you are actually here to discuss Fabla 2.0, then you're in the right place!
- Fabla2 is currently in alpha testing - and is not recommended for users.
- Fabla2 will enter beta testing, at which point power users can get involved
- After beta testing is complete, a release announcement will be made for Fabla2.
- ✅ UX workflow design to aid live-performance
- ✅ Easy preview and load of samples (plays on click in SOFD)
- ✅ Sample loading pane for browsing samples
- ✅ Parent folder button (SOFD used)
- ✅ Preset saving / loading
- ✅ Last used auto-opens
- ✅ Pad Visual Feedback
- ✅ Pad play / stop events
- ✅ Pad Mute Group
- ✅ Trigger Mode (Gated / One-Shot)
- ✅ Sample switch type (Single,Velocity,Round-Robin)
- ✅ Layer names
- ✅ Layer play button
- ✅ Layer velocity ranges
- ✅ Last played layer
- ✅ Sample Visual Feedback
- ✅ Waveform display
- ✅ Name
- ✅ Frames / duration
- ✅ : Velocity Ranges
- ✅ Gain
- ✅ Pan
- ✅ Pitch
- ✅ Start-point
- ✅ ADSR State
- ✅ Filter State
- ✅ AuxBus feature, routes audio to host DAW
- ✅ LV2 Atom communication framework in place
- ✅ LV2 Atom UI->DSP messages implemented with clean code
- ✅ LV2 Atom DSP->UI messages with UI state replies
- ⬜ Zipper filters for gain/pan
- ✅ 16 pads, 4 banks
- ✅ Worker thread sample loading
- ✅ Resampling files of non-native sample-rate
- ✅ LV2 State Save / Restore
- ✅ Bank / Pad / Layer data written on save()
- ✅ Bank / Pad / Layer data back in effect after restore()
- ✅ LV2 requiredFeature state:makePath (for portable presets)
- ✅ FX per sample
- ✅ 1x Dynamic Filter
- ✅ Filter switch modes (High/Low/Band-pass + Resonance)
- ✅ Stereo and Mono samples
- ✅ Panning per sample
- ✅ Gain per sample
- ✅ Multi-Samples per Pad
- ✅ Single Sample playback
- ✅ Velocity layered playback
- ✅ Round Robin playback
- ✅ High-quality resample playback (Cubic 4-point Hermite-curve, -42dB AA)
- ✅ Mute groups
- ✅ Off-By groups
- ✅ Trigger modes (one-shot, MIDI-gated)
- ✅ Adjustable start time
- ✅ Adjustable end time
- ⬜ Master FX
- ⬜ Filters
- ⬜ Bitcrush / SampRate Reduction
- ⬜ Distortion
- ⬜ Expansion / Limiting
- ⬜ 4-band parametric EQ
- ⬜ Renaming pads / Samples (Needs a lot of AVTK text input work)
- ⬜ FX send for Reverb / Delay busses
- ✅ FX per sample
- ⬜ 2nd Filter (Switchable High/Low/Band-pass with Resonance)
- ⬜ Bitcrushing, Samplerate reduction
- ⬜ Distortion
- ⬜ Equalizer (4 band parametric)
- ⬜ Time-Stretching with pitch constant
- ⬜ Content dependant pitch/stretch (melodic / percussive)
- ⬜ Velocity mappings
- ⬜ Playback Volume
- ⬜ Sample start position
- ⬜ ADSR Attack
- ⬜ Filter Cutoff (details)
- ✅ Drag-N-Drop support inside AVTK (eg Sample from one Pad to another)
- ⬜ LV2 Extension / Options so presets can be included in UI
- ⬜ Entire UI resize: this can be a bit tricky, but perhaps. I'll check it out.
- ⬜ AVTK DnD with type identifier for re-arranging pads.
- ⬜ Drag-N-Drop from file browser (Needs PUGL X11 DnD to be implemented)
- ☑️ Performance Mode
- ✅ Initial mockups and design
- ⬜ Details of graphics
- ⬜ User discussion / testing
- ⬜ AuxBus returns
- ⬜ AuxBus FX
- ⬜ Reverb: Time, Damping parameters (Roomy, 100% wet AuxBus)
- ⬜ Delay: Time, Volume and Feedback (Della, 100% wet AuxBus)
- ⬜ Ring Modulation: see here for details.
- ⬜ Retrigger (Refactor style).
- ⬜ Control groups (like mute-groups)
- ⬜ Velocity curve for note-on events: details
- ⬜ Loads "drum-loop" samples, with auto-slicing (aubio onset)
- ⬜ Time-Stretching maintaining pitch: per Sample (offline, rubberband)