Fix ByteArray resizing for js target #363
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Originally, I encountered this problem when I was playing with luxeengine - snowkit/snow#68
Since ByteArray in show was based on ByteArray from lime, I checked lime's version, and found the same bug.
I don't know exact lime roadmap (will lime still use it own implementation of ByteArray or will use typedarrays like snow), but maybe this pull-request will be useful.
Prehistory: let's have an empty ByteArray, and then do writeByte in a loop.