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refactor: split player death event handler into smaller functions #11619

refactor: split player death event handler into smaller functions

refactor: split player death event handler into smaller functions #11619

Triggered via pull request November 13, 2024 16:56
Status Success
Total duration 35s
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analysis-reviewdog.yml

on: pull_request
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6 warnings
luacheck: data/scripts/creaturescripts/player/death.lua#L80
[luacheck] reported by reviewdog 🐶 unused function 'getDeathRecords' Raw Output: data/scripts/creaturescripts/player/death.lua:80:16: unused function 'getDeathRecords'
luacheck: data/scripts/creaturescripts/player/death.lua#L95
[luacheck] reported by reviewdog 🐶 unused function 'checkForGuildWar' Raw Output: data/scripts/creaturescripts/player/death.lua:95:16: unused function 'checkForGuildWar'
luacheck: data/scripts/creaturescripts/player/death.lua#L105
[luacheck] reported by reviewdog 🐶 unused function 'recordGuildWarKill' Raw Output: data/scripts/creaturescripts/player/death.lua:105:16: unused function 'recordGuildWarKill'
luacheck: data/scripts/creaturescripts/player/death.lua#L110
[luacheck] reported by reviewdog 🐶 unused function 'checkAndUpdateGuildWarScore' Raw Output: data/scripts/creaturescripts/player/death.lua:110:16: unused function 'checkAndUpdateGuildWarScore'
luacheck: data/scripts/creaturescripts/player/death.lua#L137
[luacheck] reported by reviewdog 🐶 unused function 'updateGuildWarScore' Raw Output: data/scripts/creaturescripts/player/death.lua:137:16: unused function 'updateGuildWarScore'
luacheck: data/scripts/creaturescripts/player/death.lua#L149
[luacheck] reported by reviewdog 🐶 unused function 'endGuildWarIfLimitReached' Raw Output: data/scripts/creaturescripts/player/death.lua:149:16: unused function 'endGuildWarIfLimitReached'