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refactor: split player death event handler into smaller functions #11637

refactor: split player death event handler into smaller functions

refactor: split player death event handler into smaller functions #11637

Triggered via pull request November 17, 2024 21:26
Status Success
Total duration 51s
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analysis-reviewdog.yml

on: pull_request
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6 warnings
luacheck: data/scripts/creaturescripts/player/death.lua#L82
[luacheck] reported by reviewdog 🐶 unused function 'getDeathRecords' Raw Output: data/scripts/creaturescripts/player/death.lua:82:16: unused function 'getDeathRecords'
luacheck: data/scripts/creaturescripts/player/death.lua#L97
[luacheck] reported by reviewdog 🐶 unused function 'checkForGuildWar' Raw Output: data/scripts/creaturescripts/player/death.lua:97:16: unused function 'checkForGuildWar'
luacheck: data/scripts/creaturescripts/player/death.lua#L109
[luacheck] reported by reviewdog 🐶 unused function 'recordGuildWarKill' Raw Output: data/scripts/creaturescripts/player/death.lua:109:16: unused function 'recordGuildWarKill'
luacheck: data/scripts/creaturescripts/player/death.lua#L114
[luacheck] reported by reviewdog 🐶 unused function 'checkAndUpdateGuildWarScore' Raw Output: data/scripts/creaturescripts/player/death.lua:114:16: unused function 'checkAndUpdateGuildWarScore'
luacheck: data/scripts/creaturescripts/player/death.lua#L141
[luacheck] reported by reviewdog 🐶 unused function 'updateGuildWarScore' Raw Output: data/scripts/creaturescripts/player/death.lua:141:16: unused function 'updateGuildWarScore'
luacheck: data/scripts/creaturescripts/player/death.lua#L153
[luacheck] reported by reviewdog 🐶 unused function 'endGuildWarIfLimitReached' Raw Output: data/scripts/creaturescripts/player/death.lua:153:16: unused function 'endGuildWarIfLimitReached'