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refactor: split player death event handler into smaller functions #3364

refactor: split player death event handler into smaller functions

refactor: split player death event handler into smaller functions #3364

---
name: Build - Windows - Solution (dummy)
on:
workflow_dispatch:
pull_request:
types: [opened, synchronize, reopened, ready_for_review]
paths-ignore:
- "src/**"
jobs:
job:
if: ${{ github.event_name == 'push' || !github.event.pull_request.draft }}
name: ${{ matrix.os }}-${{ matrix.buildtype }}
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [windows-2022]
buildtype: [Debug]
include:
- os: windows-2022
triplet: x64-windows
packages: >
sccache
steps:
- run: echo "This is a dummy job to satisfy branch protection checks"