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feat: random monsters spawn #1802
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dudantas
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Nov 13, 2023
dudantas
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Nov 13, 2023
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elsongabriel
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Nov 13, 2023
By using this commit you can choose if you want a "dinamic" respawn since it checks the monsters at the same spawn.
dudantas
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Nov 15, 2023
Reverts #1802 Reason: the change caused bugs in the spawn system.
luan
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Dec 9, 2023
Rework of #1802 to fix issues with boss spawns and adding a "weight" to enable users to balance things. Credits to @Schiffers for the original PR and idea.
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By using this commit you can choose if you want a "dinamic" respawn
since it check the monsters at the same spawn
RME imagem ...
by using the commit
the only thing you need care, if is a boss at the same spawn of others monsters, it can duplicate the boss...
just add in config.lua
randomMonsterSpawn = true
plus:
if you do not use it, by default randomMonsterSpawn is false