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fix: quiver replacement logic and shield-weapon equip handling #3138

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dudantas
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• Added logic to replace an existing quiver when equipping a new one, ensuring proper unequip and feedback to the player.
• Refactored shield equip logic to properly handle scenarios where a two-handed weapon is equipped in the left slot, preventing unnecessary unequips.
• Improved equip flow to ensure consistent behavior for different weapon and item types, avoiding conflicts between equipped items.

• Added logic to replace an existing quiver when equipping a new one, ensuring proper unequip and feedback to the player.
• Refactored shield equip logic to properly handle scenarios where a two-handed weapon is equipped in the left slot, preventing unnecessary unequips.
• Improved equip flow to ensure consistent behavior for different weapon and item types, avoiding conflicts between equipped items.
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sonarcloud bot commented Nov 20, 2024

@dudantas dudantas merged commit efbac6c into main Nov 20, 2024
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@dudantas dudantas deleted the dudantas/fix-correct-hotkey-equip-for-shield-and-quivers branch November 20, 2024 15:54
Nave-ot pushed a commit to Nave-ot/canary that referenced this pull request Nov 20, 2024
…ibiabr#3138)

• Added logic to replace an existing quiver when equipping a new one,
ensuring proper unequip and feedback to the player.
• Refactored shield equip logic to properly handle scenarios where a
two-handed weapon is equipped in the left slot, preventing unnecessary
unequips.
• Improved equip flow to ensure consistent behavior for different weapon
and item types, avoiding conflicts between equipped items.
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2 participants