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Bakery has a feature called "Volumes", which are essentially baked 3d textures that can be sampled instead of lightmaps.
While you can already use Light Probe Proxy Volumes with ORL Shaders for a similar effect, the Bakery Volume technique doesn;t require placing any extra probes and is generally a bit more flexible and higher quality
Bakery has a feature called "Volumes", which are essentially baked 3d textures that can be sampled instead of lightmaps.
While you can already use Light Probe Proxy Volumes with ORL Shaders for a similar effect, the Bakery Volume technique doesn;t require placing any extra probes and is generally a bit more flexible and higher quality
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