You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Since it is pretty common to want to combine a texture with some random alpha mask - I should default to reading alpha from Red channel, as alpha masks are usually grayscale.
Since it is pretty common to want to combine a texture with some random alpha mask - I should default to reading alpha from Red channel, as alpha masks are usually grayscale.
From SyncLinear.com | ORL-69
The text was updated successfully, but these errors were encountered: