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[ORL-73] Add support for Standard-style detail albedo mixing #73

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orels1 opened this issue Jul 3, 2024 · 1 comment
Open

[ORL-73] Add support for Standard-style detail albedo mixing #73

orels1 opened this issue Jul 3, 2024 · 1 comment
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feature Feature reqyuests Generator Created by Linear-GitHub Sync PBR Created by Linear-GitHub Sync

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@orels1
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orels1 commented Jul 3, 2024

The standard shader mixes detail albedo like this:

Base Albedo * ( ( 1 - Detail Mask * Detail Strength ) + Detail Albedo * 2 * Detail Mask * Detail Strength )

Which is different from HDRP albedo mixing which remaps albedo to a -1 1 range and then lerps to it.

From SyncLinear.com | ORL-73

@orels1 orels1 self-assigned this Jul 3, 2024
@orels1 orels1 added feature Feature reqyuests Generator Created by Linear-GitHub Sync PBR Created by Linear-GitHub Sync labels Jul 3, 2024
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orels1 commented Jul 3, 2024

This is going to be released with 6.4.0

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