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    • Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
      C#
      MIT License
      751.2k20Updated Oct 16, 2024Oct 16, 2024
    • Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
      C#
      MIT License
      2637900Updated Oct 8, 2024Oct 8, 2024
    • To support iOS/Android native features in Unity, this will provide variety functions.
      C#
      MIT License
      75801Updated Aug 7, 2024Aug 7, 2024
    • Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.
      C#
      MIT License
      27710Updated Jul 19, 2024Jul 19, 2024
    • Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
      C#
      MIT License
      2126600Updated Feb 13, 2024Feb 13, 2024
    • Go
      0300Updated Dec 5, 2023Dec 5, 2023
    • Unity Performance Tuning knowledge book
      C++
      581.5k20Updated Apr 13, 2023Apr 13, 2023
    • Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.
      C#
      MIT License
      1423600Updated Jul 13, 2022Jul 13, 2022